Files
Govor/Govor.Data/Repositories/FriendshipsRepository.cs
T
2026-02-08 22:30:29 +07:00

150 lines
5.4 KiB
C#

using Govor.Core.Infrastructure.Extensions;
using Govor.Core.Infrastructure.Validators;
using Govor.Core.Models;
using Govor.Core.Models.Users;
using Govor.Core.Repositories.Friendships;
using Govor.Data.Repositories.Exceptions;
using Microsoft.EntityFrameworkCore;
namespace Govor.Data.Repositories;
public class FriendshipsRepository : IFriendshipsRepository
{
private GovorDbContext _context;
private IObjectValidator<Friendship> _validator;
public FriendshipsRepository(GovorDbContext context, IObjectValidator<Friendship> validator)
{
_context = context;
_validator = validator;
}
public async Task<List<Friendship>> GetAllAsync()
{
return await _context.Friendships
.AsNoTracking()
.Include(x => x.Requester)
.Include(x => x.Addressee)
.AsSplitQuery()
.ToListOrThrowIfEmpty(new NotFoundException("Database is empty"));
}
public async Task<Friendship> GetByIdAsync(Guid id)
{
return await _context.Friendships
.AsNoTracking()
.Include(x => x.Requester)
.Include(x => x.Addressee)
.AsSplitQuery()
.FirstOrDefaultAsync(x => x.Id == id)
?? throw new NotFoundByKeyException<Guid>(id, "Friendship with given id was not found");
}
public async Task<Friendship> GetFriendshipAsync(Guid fromUserId, Guid toUserId)
{
return await _context.Friendships
.FirstOrDefaultAsync(x =>
(x.RequesterId == fromUserId && x.AddresseeId == toUserId) ||
(x.RequesterId == toUserId && x.AddresseeId == fromUserId));
}
public async Task<List<Friendship>> FindByUserIdAsync(Guid userId)
{
return await _context.Friendships
.AsNoTracking()
.Include(x => x.Requester)
.Include(x => x.Addressee)
.AsSplitQuery()
.Where(f =>
(f.RequesterId == userId || f.AddresseeId == userId))
.ToListOrThrowIfEmpty(new NotFoundByKeyException<Guid>(userId, "Friendship with given user id was not found"));
}
public async Task AddAsync(Friendship friendship)
{
try
{
_validator.Validate(friendship);
_context.Friendships.Add(friendship);
await _context.SaveChangesAsync();
}
catch (InvalidObjectException<Admin> ex)
{
throw new AdditionException("Admin with given data invalid", ex);
}
catch (Exception ex)
{
throw new AdditionException("Cannot add admin", ex);
}
}
public async Task UpdateAsync(Friendship friendship)
{
try
{
_validator.Validate(friendship);
var rowsAffected = await _context.Friendships
.Where(a => a.Id == friendship.Id)
.ExecuteUpdateAsync(u => u
.SetProperty(a => a.RequesterId, friendship.RequesterId)
.SetProperty(a => a.AddresseeId, friendship.AddresseeId)
.SetProperty(a => a.Status, friendship.Status)
);
if (rowsAffected == 0)
throw new UpdateException($"Not found friendship by given id {friendship.Id}");
await _context.SaveChangesAsync();
}
catch (Exception ex)
{
throw new UpdateException($"Error when updating the friendship {friendship.Id}", ex);
}
}
public async Task RemoveAsync(Friendship friendship)
{
try
{
var result = await GetByIdAsync(friendship.Id);
_context.Friendships.Remove(result);
await _context.SaveChangesAsync();
}
catch (NotFoundByKeyException<Guid> ex)
{
throw new RemoveException($"Not found friendship by given id {friendship.Id}", ex);
}
catch (Exception ex)
{
throw new RemoveException("Error when removing the friendship", ex);
}
}
public bool Exist(Guid requesterId, Guid addresseeId)
{
return _context.Friendships.AsNoTracking().Any(x => (x.RequesterId == requesterId && x.AddresseeId == addresseeId) ||
x.RequesterId == addresseeId && x.AddresseeId == requesterId);
}
public bool IsPossibilityOfCreatingFriendship(Guid requesterId, Guid addresseeId)
{
// Ищем любую существующую связь между пользователями
var existingFriendship = _context.Friendships
.AsNoTracking()
.FirstOrDefault(x =>
(x.RequesterId == requesterId && x.AddresseeId == addresseeId) ||
(x.RequesterId == addresseeId && x.AddresseeId == requesterId));
// Если записи нет — создавать можно
if (existingFriendship == null) return true;
// Если запись есть, создавать новую НЕЛЬЗЯ (нужно обновлять старую),
// за исключением случаев, когда статус "Rejected" или "Blocked" (смотря какая логика)
// Но обычно метод "IsPossibility" подразумевает именно "можно ли инициировать процесс"
return existingFriendship.Status == FriendshipStatus.Rejected;
}
}