cmake_minimum_required(VERSION 3.14)
project("UwU Engine" VERSION 0.1.0)

set(OUTPUT_DIR ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${OUTPUT_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${OUTPUT_DIR})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${OUTPUT_DIR})

# Build mode
set(BUILD_MODE "All" CACHE STRING "Build mode: Engine / Tests / TestGame / All")
set_property(CACHE BUILD_MODE PROPERTY STRINGS "Engine" "Tests" "TestGame" "All")

if(NOT MSVC)
    set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -g")
endif()

if(MSVC)
    add_compile_options(/GR-)
else()
    add_compile_options(-fno-rtti)
endif()

if(BUILD_MODE STREQUAL "Engine")
    add_subdirectory(FastRTTI)
    add_subdirectory(glfw)
    add_subdirectory(Core)
    add_subdirectory(ProjectGenerator)

elseif(BUILD_MODE STREQUAL "Tests")
    add_subdirectory(Tests)

elseif(BUILD_MODE STREQUAL "TestGame")
    add_subdirectory(FastRTTI)
    add_subdirectory(glfw)
    add_subdirectory(Core)
    add_subdirectory(TestGame)

elseif(BUILD_MODE STREQUAL "All")
    add_subdirectory(FastRTTI)
    add_subdirectory(glfw)
    add_subdirectory(Core)
    add_subdirectory(ProjectGenerator)
    add_subdirectory(TestGame)
    add_subdirectory(Tests)

endif()
