Move to object_ptr
This commit is contained in:
@@ -16,17 +16,17 @@ Actor::Actor()
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std::shared_ptr<SaveMap> Actor::save()
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{
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return std::make_shared<SaveMap>("Actor")
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->SaveObject("loc", &loc)
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->SaveObject("rot", &rot)
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->SaveObject("scale", &scale)
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->SaveObject("loc", static_cast<UType::object_ptr<ISave>>(loc))
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->SaveObject("rot", static_cast<UType::object_ptr<ISave>>(rot))
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->SaveObject("scale", UType::object_ptr<ISave>(scale))
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->SaveListStrings("tags", std::move(tags));
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}
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void Actor::load(std::shared_ptr<SaveMap> save)
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{
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loc = *reinterpret_cast<Vector3D*>(save->GetObject("loc"));
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rot = *reinterpret_cast<Vector3D*>(save->GetObject("rot"));
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scale = *reinterpret_cast<Vector3D*>(save->GetObject("scale"));
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loc = static_cast<UType::object_ptr<Vector3D>>(save->GetObject("loc"));
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rot = static_cast<UType::object_ptr<Vector3D>>(save->GetObject("rot"));
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scale = static_cast<UType::object_ptr<Vector3D>>(save->GetObject("scale"));
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tags = std::move(save->GetListString("tags"));
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}
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@@ -41,13 +41,13 @@ void Actor::Tick(double delta_time)
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void Actor::SetActorLocate(const Vector3D& loc) noexcept
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{
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this->loc = loc;
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*this->loc = loc;
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OnSetActorLocate.Call(loc);
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}
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void Actor::SetActorRotate(const Vector3D& rot) noexcept
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{
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this->rot = rot;
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*this->rot = rot;
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OnSetActorRotate.Call(rot);
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}
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@@ -7,6 +7,7 @@
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#include "Game/SaveMap/ISave.h"
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#include "Delegate/Delegate.h"
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#include "Math/Vector.hpp"
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#include "Types/object_ptr.hpp"
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class World;
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GENERATE_META(Actor)
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@@ -15,9 +16,7 @@ class Actor : public ISave, public IRTTI
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{
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World* world_;
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Vector3D loc;
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Vector3D rot;
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Vector3D scale;
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UType::object_ptr<Vector3D> loc, rot, scale;
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std::list<std::string> tags;
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@@ -42,14 +41,14 @@ public:
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* Вызывает делегат OnSetActorLocate
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*/
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void SetActorLocate(const Vector3D& loc) noexcept;
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inline const Vector3D& GetActorLocate() const { return loc; }
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inline const UType::object_ptr<Vector3D> GetActorLocate() const { return loc; }
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/*
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* Изменяет ориентацию в пространстве
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* Вызывает делегат OnSetActorRotate
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*/
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void SetActorRotate(const Vector3D& rot) noexcept;
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inline const Vector3D& GetActorRotate() const { return rot; }
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inline const UType::object_ptr<Vector3D> GetActorRotate() const { return rot; }
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void AddTag(const std::string& tag) noexcept;
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void RemoveTag(const std::string& tag) noexcept;
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@@ -95,7 +95,7 @@ SaveMap::SaveMap(const std::string& json_data)
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end = object_json.find('\"', begin);
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std::string object_name = object_json.substr(begin, end - begin);
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ISave* object_ptr = MakeObjectByName(object_name);
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UType::object_ptr<ISave> object_ptr(MakeObjectByName(object_name));
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object_ptr->load(std::make_shared<SaveMap>(object_json));
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save_objects[name.c_str() + 1] = object_ptr;
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@@ -169,10 +169,10 @@ SaveMap::SaveMap(const std::string& json_data)
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}
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} else if (name[1] == 'o')
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{
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save_vector_objects[key] = std::vector<ISave*>();
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save_vector_objects[key] = std::vector<UType::object_ptr<ISave>>();
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if (arr_data.length() == 2)
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continue;
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std::vector<ISave*>& vector_object = save_vector_objects[key];
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std::vector<UType::object_ptr<ISave>>& vector_object = save_vector_objects[key];
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size_t j = 1;
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while (j < arr_data.length())
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@@ -196,7 +196,7 @@ SaveMap::SaveMap(const std::string& json_data)
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size_t end_name = object_json.find('\"', begin_name);
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std::string object_name = object_json.substr(begin_name, end_name - begin_name);
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ISave* object_ptr = MakeObjectByName(object_name);
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UType::object_ptr<ISave> object_ptr(MakeObjectByName(object_name));
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object_ptr->load(std::make_shared<SaveMap>(object_json));
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vector_object.push_back(object_ptr);
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@@ -270,10 +270,10 @@ SaveMap::SaveMap(const std::string& json_data)
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}
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} else if (name[1] == 'o')
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{
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save_list_objects[key] = std::list<ISave*>();
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save_list_objects[key] = std::list<UType::object_ptr<ISave>>();
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if (arr_data.length() == 2)
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continue;
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std::list<ISave*>& list_object = save_list_objects[key];
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std::list<UType::object_ptr<ISave>>& list_object = save_list_objects[key];
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size_t j = 1;
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while (j < arr_data.length())
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@@ -297,7 +297,7 @@ SaveMap::SaveMap(const std::string& json_data)
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size_t end_name = object_json.find('\"', begin_name);
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std::string object_name = object_json.substr(begin_name, end_name - begin_name);
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ISave* object_ptr = MakeObjectByName(object_name);
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UType::object_ptr<ISave> object_ptr(MakeObjectByName(object_name));
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object_ptr->load(std::make_shared<SaveMap>(object_json));
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list_object.push_back(object_ptr);
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@@ -387,7 +387,7 @@ std::shared_ptr<SaveMap> SaveMap::SaveString(const char* name, const std::string
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return std::shared_ptr<SaveMap>(this);
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}
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std::shared_ptr<SaveMap> SaveMap::SaveObject(const char* name, ISave* object) noexcept
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std::shared_ptr<SaveMap> SaveMap::SaveObject(const char* name, UType::object_ptr<ISave> object) noexcept
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{
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save_objects[name] = object;
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return std::shared_ptr<SaveMap>(this);
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@@ -411,7 +411,7 @@ std::shared_ptr<SaveMap> SaveMap::SaveVectorStrings(const char* name, std::vecto
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return std::shared_ptr<SaveMap>(this);
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}
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std::shared_ptr<SaveMap> SaveMap::SaveVectorObject(const char* name, std::vector<ISave*>&& value) noexcept
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std::shared_ptr<SaveMap> SaveMap::SaveVectorObject(const char* name, std::vector<UType::object_ptr<ISave>>&& value) noexcept
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{
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save_vector_objects[name] = std::move(value);
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return std::shared_ptr<SaveMap>(this);
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@@ -435,7 +435,7 @@ std::shared_ptr<SaveMap> SaveMap::SaveListStrings(const char* name, std::list<st
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return std::shared_ptr<SaveMap>(this);
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}
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std::shared_ptr<SaveMap> SaveMap::SaveListObject(const char* name, std::list<ISave*>&& value) noexcept
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std::shared_ptr<SaveMap> SaveMap::SaveListObject(const char* name, std::list<UType::object_ptr<ISave>>&& value) noexcept
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{
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save_list_objects[name] = std::move(value);
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return std::shared_ptr<SaveMap>(this);
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@@ -456,7 +456,7 @@ std::string SaveMap::GetString(const char* name)
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return save_string[name];
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}
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ISave* SaveMap::GetObject(const char* name)
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UType::object_ptr<ISave> SaveMap::GetObject(const char* name)
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{
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return save_objects[name];
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}
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@@ -476,7 +476,7 @@ std::vector<std::string> SaveMap::GetVectorString(const char* name)
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return save_vector_strings[name];
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}
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std::vector<ISave*>& SaveMap::GetVectorObject(const char* name)
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std::vector<UType::object_ptr<ISave>>& SaveMap::GetVectorObject(const char* name)
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{
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return save_vector_objects[name];
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}
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@@ -496,7 +496,7 @@ std::list<std::string>& SaveMap::GetListString(const char* name)
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return save_list_strings[name];
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}
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std::list<ISave*>& SaveMap::GetListObject(const char* name)
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std::list<UType::object_ptr<ISave>>& SaveMap::GetListObject(const char* name)
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{
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return save_list_objects[name];
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}
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@@ -1,6 +1,7 @@
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#pragma once
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#include "ISave.h"
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#include "Types/object_ptr.hpp"
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#include <unordered_map>
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#include <memory>
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@@ -17,18 +18,18 @@ class SaveMap final
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std::unordered_map<std::string, long long> save_long;
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std::unordered_map<std::string, double> save_double;
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std::unordered_map<std::string, std::string> save_string;
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std::unordered_map<std::string, ISave*> save_objects;
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std::unordered_map<std::string, UType::object_ptr<ISave>> save_objects;
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// Массивы
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std::unordered_map<std::string, std::vector<long long>> save_vector_integer;
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std::unordered_map<std::string, std::vector<double>> save_vector_double;
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std::unordered_map<std::string, std::vector<ISave*>> save_vector_objects;
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std::unordered_map<std::string, std::vector<UType::object_ptr<ISave>>> save_vector_objects;
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std::unordered_map<std::string, std::vector<std::string>> save_vector_strings;
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// Связаные списки
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std::unordered_map<std::string, std::list<long long>> save_list_integer;
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std::unordered_map<std::string, std::list<double>> save_list_double;
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std::unordered_map<std::string, std::list<ISave*>> save_list_objects;
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std::unordered_map<std::string, std::list<UType::object_ptr<ISave>>> save_list_objects;
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std::unordered_map<std::string, std::list<std::string>> save_list_strings;
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static ISave* MakeObjectByName(const std::string& name);
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@@ -47,29 +48,29 @@ public:
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std::shared_ptr<SaveMap> SaveInteger(const char* name, int value) noexcept;
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std::shared_ptr<SaveMap> SaveDouble(const char* name, double value) noexcept;
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std::shared_ptr<SaveMap> SaveString(const char* name, const std::string& value) noexcept;
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std::shared_ptr<SaveMap> SaveObject(const char* name, ISave* object) noexcept;
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std::shared_ptr<SaveMap> SaveObject(const char* name, UType::object_ptr<ISave> object) noexcept;
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std::shared_ptr<SaveMap> SaveVectorInteger(const char* name, std::vector<long long>&& value) noexcept;
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std::shared_ptr<SaveMap> SaveVectorDouble(const char* name, std::vector<double>&& value) noexcept;
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std::shared_ptr<SaveMap> SaveVectorStrings(const char* name, std::vector<std::string>&& value) noexcept;
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std::shared_ptr<SaveMap> SaveVectorObject(const char* name, std::vector<ISave*>&& value) noexcept;
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std::shared_ptr<SaveMap> SaveVectorObject(const char* name, std::vector<UType::object_ptr<ISave>>&& value) noexcept;
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std::shared_ptr<SaveMap> SaveListInteger(const char* name, std::list<long long>&& value) noexcept;
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std::shared_ptr<SaveMap> SaveListDouble(const char* name, std::list<double>&& value) noexcept;
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std::shared_ptr<SaveMap> SaveListStrings(const char* name, std::list<std::string>&& value) noexcept;
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std::shared_ptr<SaveMap> SaveListObject(const char* name, std::list<ISave*>&& value) noexcept;
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std::shared_ptr<SaveMap> SaveListObject(const char* name, std::list<UType::object_ptr<ISave>>&& value) noexcept;
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// Методы получения значенй
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long long GetInteger(const char* name);
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double GetDouble(const char* name);
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std::string GetString(const char* name);
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ISave* GetObject(const char* name);
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UType::object_ptr<ISave> GetObject(const char* name);
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std::vector<long long>& GetVectorInteger(const char* name);
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std::vector<double>& GetVectorDouble(const char* name);
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std::vector<std::string> GetVectorString(const char* name);
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std::vector<ISave*>& GetVectorObject(const char* name);
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std::vector<UType::object_ptr<ISave>>& GetVectorObject(const char* name);
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std::list<long long>& GetListInteger(const char* name);
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std::list<double>& GetListDouble(const char* name);
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std::list<std::string>& GetListString(const char* name);
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std::list<ISave*>& GetListObject(const char* name);
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std::list<UType::object_ptr<ISave>>& GetListObject(const char* name);
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std::shared_ptr<SaveMap> getParent() const { return parent_; }
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const std::string& getClassName() const { return class_name; }
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@@ -8,8 +8,6 @@ World::World(GameInstance& game_instance) : game_instance(game_instance)
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World::~World()
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{
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for (auto& actor : actors)
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delete actor;
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actors.clear();
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}
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@@ -28,13 +26,13 @@ void World::Tick(double delta_time)
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std::shared_ptr<SaveMap> World::save()
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{
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std::shared_ptr<SaveMap> save = std::make_shared<SaveMap>("World");
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save->SaveListObject("Actors", std::move(reinterpret_cast<std::list<ISave*>&>(actors)));
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save->SaveListObject("Actors", std::move(reinterpret_cast<std::list<UType::object_ptr<ISave>>&>(actors)));
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return save;
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}
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void World::load(std::shared_ptr<SaveMap> save)
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{
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actors = std::move(reinterpret_cast<std::list<Actor*>&>(save->GetListObject("Actors")));
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actors = std::move(reinterpret_cast<std::list<UType::object_ptr<Actor>>&>(save->GetListObject("Actors")));
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for (auto& i : actors)
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i->world_ = this;
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@@ -7,6 +7,7 @@
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#include "RTTI.h"
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#include "Game/Actors/Actor.hpp"
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#include "Game/Actors/Mesh/Mesh.hpp"
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#include "Types/object_ptr.hpp"
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class GameInstance;
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@@ -16,7 +17,7 @@ class World : public ISave
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GameInstance& game_instance;
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// Actors only
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std::list<Actor*> actors;
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std::list<UType::object_ptr<Actor>> actors;
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public:
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World(GameInstance& game_instance);
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@@ -38,7 +39,7 @@ public:
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Container list;
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for (auto i = actors.cbegin(); i != actors.cend(); ++i)
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{
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if (T* cast_object = RTTI::dyn_cast<T>(*i))
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if (T* cast_object = RTTI::dyn_cast<T, Actor>((*i).get()))
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list.push_back(cast_object);
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}
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return list;
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