Add RenderEngineSDK

This commit is contained in:
Jiga228
2025-10-29 13:20:04 +07:00
parent 1ab74b8128
commit 734db410d1
7 changed files with 289 additions and 230 deletions
@@ -0,0 +1,125 @@
#include "DeviceFunctions.hpp"
#include <stdexcept>
#include <string>
VkExtent2D DeviceFunctions::choose_extent(const VkSurfaceCapabilitiesKHR& capabilities, GLFWwindow* window)
{
// The acceptable rendering sparsity is calculated here
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max())
return capabilities.currentExtent;
else
{
int width, height;
glfwGetFramebufferSize(window, &width, &height);
VkExtent2D actualExtent = {
static_cast<uint32_t>(width),
static_cast<uint32_t>(height)
};
actualExtent.width = std::max(capabilities.minImageExtent.width, std::min(capabilities.maxImageExtent.width, actualExtent.width));
return actualExtent;
}
}
uint32_t DeviceFunctions::find_memory_type(VkPhysicalDevice physical_device, uint32_t typeFilter,
VkMemoryPropertyFlags properties)
{
VkPhysicalDeviceMemoryProperties memory_properties{};
vkGetPhysicalDeviceMemoryProperties(physical_device, &memory_properties);
for (uint32_t i = 0; i < memory_properties.memoryTypeCount; ++i)
{
if (typeFilter & (1 << i) && (memory_properties.memoryTypes[i].propertyFlags & properties) == properties)
return i;
}
throw std::runtime_error("failed to find suitable memory type!");
}
void DeviceFunctions::device_memcpy(VkDevice device, uint32_t transfer_queue_family, VkBuffer src, VkBuffer dst, size_t size)
{
VkCommandPool copy_pool;
VkCommandPoolCreateInfo copy_pool_info{};
copy_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
copy_pool_info.queueFamilyIndex = transfer_queue_family;
copy_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
VK_CHECK(vkCreateCommandPool(device, &copy_pool_info, nullptr, &copy_pool));
VkCommandBufferAllocateInfo command_buffer_allocate_info{};
command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
command_buffer_allocate_info.commandPool = copy_pool;
command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
command_buffer_allocate_info.commandBufferCount = 1;
VkCommandBuffer copy_buffer;
VK_CHECK(vkAllocateCommandBuffers(device, &command_buffer_allocate_info, &copy_buffer));
VkCommandBufferBeginInfo command_buffer_begin_info{};
command_buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
command_buffer_begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
VK_CHECK(vkBeginCommandBuffer(copy_buffer, &command_buffer_begin_info));
VkBufferCopy buffer_copy{};
buffer_copy.srcOffset = 0;
buffer_copy.dstOffset = 0;
buffer_copy.size = size;
vkCmdCopyBuffer(copy_buffer, src, dst, 1, &buffer_copy);
vkEndCommandBuffer(copy_buffer);
VkSubmitInfo submit_info{};
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submit_info.commandBufferCount = 1;
submit_info.pCommandBuffers = &copy_buffer;
VkQueue transfer_queue;
vkGetDeviceQueue(device, transfer_queue_family, 0, &transfer_queue);
vkQueueSubmit(transfer_queue, 1, &submit_info, VK_NULL_HANDLE);
vkQueueWaitIdle(transfer_queue);
vkFreeCommandBuffers(device, copy_pool, 1, &copy_buffer);
vkDestroyCommandPool(device, copy_pool, nullptr);
}
VkBuffer DeviceFunctions::create_buffer(VkDevice device, VkDeviceSize size, VkBufferUsageFlags usage,
const std::vector<uint32_t>& queue_families)
{
VkBufferCreateInfo buffer_info{};
buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
buffer_info.size = size;
buffer_info.usage = usage;
if (queue_families.size() > 1)
{
buffer_info.sharingMode = VK_SHARING_MODE_CONCURRENT;
buffer_info.queueFamilyIndexCount = static_cast<uint32_t>(queue_families.size());
buffer_info.pQueueFamilyIndices = queue_families.data();
}
else
{
buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
buffer_info.queueFamilyIndexCount = 0;
buffer_info.pQueueFamilyIndices = nullptr;
}
VkBuffer buffer;
VK_CHECK(vkCreateBuffer(device, &buffer_info, nullptr, &buffer));
return buffer;
}
VkDeviceMemory DeviceFunctions::allocate_device_memory(VkPhysicalDevice physical_device, VkDevice device, VkBuffer buffer, VkMemoryPropertyFlags property)
{
VkMemoryRequirements requirements{};
vkGetBufferMemoryRequirements(device, buffer, &requirements);
VkMemoryAllocateInfo allocate_info{};
allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocate_info.allocationSize = requirements.size;
allocate_info.memoryTypeIndex = find_memory_type(physical_device, requirements.memoryTypeBits, property);
VkDeviceMemory device_memory;
VK_CHECK(vkAllocateMemory(device, &allocate_info, nullptr, &device_memory));
return device_memory;
}
@@ -0,0 +1,22 @@
#pragma once
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include <vector>
#ifdef _DEBUG
#include <assert.h>
#define VK_CHECK(res) assert(res == VK_SUCCESS);
#else
#define VK_CHECK(val) {int res = (val); if ((res) != VK_SUCCESS) throw std::runtime_error("Vulkan error: " + std::to_string(static_cast<int>(res)));}
#endif
namespace DeviceFunctions
{
VkExtent2D choose_extent(const VkSurfaceCapabilitiesKHR& capabilities, GLFWwindow* window);
uint32_t find_memory_type(VkPhysicalDevice physical_device, uint32_t typeFilter, VkMemoryPropertyFlags properties);
void device_memcpy(VkDevice device, uint32_t transfer_queue_family, VkBuffer src, VkBuffer dst, size_t size);
VkBuffer create_buffer(VkDevice device, VkDeviceSize size, VkBufferUsageFlags usage, const std::vector<uint32_t>& queue_families);
VkDeviceMemory allocate_device_memory(VkPhysicalDevice physical_device, VkDevice device, VkBuffer buffer, VkMemoryPropertyFlags property);
}