Move classes Mesh and StaticMesh to UwURenderEngine project. Because they depended from UwURenderEngine

This commit is contained in:
Jiga228
2025-10-25 23:20:28 +07:00
parent 1f88e0f0b9
commit 740c80e8c7
13 changed files with 9 additions and 76 deletions
-2
View File
@@ -1,12 +1,10 @@
#include "ObjectFactory.hpp"
#include "Actors/Mesh/StaticMesh.hpp"
#include "Game/Actors/Actor.hpp"
#include "Math/Vector.hpp"
std::vector<ObjectFactory> base_object_factories = {
GENERATE_FACTORY_OBJECT(Actor)
GENERATE_FACTORY_OBJECT(StaticMesh)
GENERATE_FACTORY_OBJECT(Vector2D)
GENERATE_FACTORY_OBJECT(Vector3D)
};