Move classes Mesh and StaticMesh to UwURenderEngine project. Because they depended from UwURenderEngine
This commit is contained in:
@@ -8,6 +8,7 @@ add_executable(${GAME_NAME} ${SRC})
|
||||
target_link_libraries(${GAME_NAME} PRIVATE Core UwURenderEngine)
|
||||
target_include_directories(${GAME_NAME} PRIVATE
|
||||
${PROJECT_SOURCE_DIR}/Core
|
||||
${PROJECT_SOURCE_DIR}/UwURenderEngine
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
|
||||
Reference in New Issue
Block a user