Move classes Mesh and StaticMesh to UwURenderEngine project. Because they depended from UwURenderEngine

This commit is contained in:
Jiga228
2025-10-25 23:20:28 +07:00
parent 1f88e0f0b9
commit 740c80e8c7
13 changed files with 9 additions and 76 deletions
+2
View File
@@ -1,7 +1,9 @@
#include "Game/ObjectFactory.hpp"
#include "../Actors/TestActor.h"
#include "Game/Actors/Mesh/StaticMesh.hpp"
FACTORIES_LIST{
GENERATE_FACTORY_OBJECT(StaticMesh)
GENERATE_FACTORY_OBJECT(TestActor)
};
+1
View File
@@ -3,6 +3,7 @@
#include "Game/GameInstance.hpp"
#include "Game/SaveMap/SaveMap.hpp"
#include "Log/Log.hpp"
#include "Game/Actors/Mesh/Mesh.hpp"
TestWorld::TestWorld(GameInstance& game_instance) : World(game_instance)
{}