Я пересоздал репозиторий из-за большого количества мусора в прошлом

This commit is contained in:
Jiga228
2025-09-14 15:00:44 +07:00
commit 78a25b305b
74 changed files with 3428 additions and 0 deletions
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set(CMAKE_CXX_STANDARD 20)
file(GLOB_RECURSE SRC "*.cpp" "*.c" "*.h" "*.hpp")
add_executable(ProjectGenerator ${SRC})
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project(${GAME_NAME})
file(GLOB_RECURSE SRC "src/*.cpp" "src/*.c" "src/*.h" "src/*.hpp")
add_executable(${GAME_NAME} ${SRC})
target_link_directories(${GAME_NAME} PRIVATE
$<$<CONFIG:Debug>:$ENV{UwU_Engine}/bin/Debug>
$<$<CONFIG:Release>:$ENV{UwU_Engine}/bin/Release>
)
target_link_libraries(${GAME_NAME} PRIVATE Core FastRTTI)
target_include_directories(${GAME_NAME} PRIVATE
$ENV{UwU_Engine}/include/Core
$ENV{UwU_Engine}/include/FastRTTI
$ENV{UwU_Engine}/include/Delegate
)
if(MSVC)
set(OUTPUT_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/$<CONFIG>)
else()
set(OUTPUT_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
endif()
add_custom_command(
TARGET ${GAME_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/main_config.conf
${OUTPUT_PATH}/main_config.conf
COMMENT "Copying main config file"
)
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#include <iostream>
#include <fstream>
#include <filesystem>
#include <string>
#include <cstdlib>
int main()
{
std::string project_name;
std::cout << "Enter project name: ";
std::getline(std::cin, project_name);
std::filesystem::create_directory(project_name);
std::filesystem::create_directory(project_name + "/Resources");
std::filesystem::create_directory(project_name + "/Worlds");
std::filesystem::create_directory(project_name + "/src");
std::ifstream data("ProjectFile.txt");
std::string buffer = "cmake_minimum_required(VERSION 3.14)\nset(GAME_NAME " + project_name + ")\n";
std::string line;
while (std::getline(data, line))
buffer += line + '\n';
data.close();
std::ofstream out(project_name + "/CMakeLists.txt", std::ios::out);
out << buffer;
out.close();
std::cout << "Project created successfully!\n";
system("pause");
}