Я пересоздал репозиторий из-за большого количества мусора в прошлом
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#include "TestGameInstance.h"
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#include "Game/Resource/Resource.h"
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#include <iostream>
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#include "Game/SaveMap/SaveMap.h"
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#include "Game/World/World.h"
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GENERATE_FACTORY_GAME_INSTANCE(TestGameInstance)
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TestGameInstance::TestGameInstance(CoreInstance& core) : GameInstance(core)
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{
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}
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