Убрал паттерн Builder из SaveMap из-за неправильной работы

This commit is contained in:
Jiga228
2026-06-28 14:16:58 +07:00
parent 5886c7acc6
commit 8253b81ab1
13 changed files with 207 additions and 148 deletions
+6 -5
View File
@@ -14,11 +14,12 @@ Actor::Actor() : loc_(new Vector3D), rot_(new Vector3D), scale_(new Vector3D)
std::shared_ptr<SaveMap> Actor::save()
{
return std::make_shared<SaveMap>("Actor")
->SaveObject("loc", loc_)
->SaveObject("rot", rot_)
->SaveObject("scale", scale_)
->SaveListStrings("tags", std::move(tags));
std::shared_ptr<SaveMap> save = std::make_shared<SaveMap>("Actor");
save->SaveObject("loc", loc_);
save->SaveObject("rot", rot_);
save->SaveObject("scale", scale_);
save->SaveListStrings("tags", std::move(tags));
return save;
}
void Actor::load(std::shared_ptr<SaveMap> save)
+14 -27
View File
@@ -371,76 +371,64 @@ save_list_objects(std::move(save_map.save_list_objects))
{
}
std::shared_ptr<SaveMap> SaveMap::SaveInteger(const char* name, int value) noexcept
void SaveMap::SaveInteger(const char* name, int value) noexcept
{
save_long[name] = value;
return std::shared_ptr<SaveMap>(this);
}
std::shared_ptr<SaveMap> SaveMap::SaveDouble(const char* name, double value) noexcept
void SaveMap::SaveDouble(const char* name, double value) noexcept
{
save_double[name] = value;
return std::shared_ptr<SaveMap>(this);
}
std::shared_ptr<SaveMap> SaveMap::SaveString(const char* name, const std::string& value) noexcept
void SaveMap::SaveString(const char* name, const std::string& value) noexcept
{
save_string[name] = value;
return std::shared_ptr<SaveMap>(this);
}
std::shared_ptr<SaveMap> SaveMap::SaveObject(const char* name, std::shared_ptr<ISave> object) noexcept
void SaveMap::SaveObject(const char* name, std::shared_ptr<ISave> object) noexcept
{
save_objects[name] = object;
return std::shared_ptr<SaveMap>(this);
}
std::shared_ptr<SaveMap> SaveMap::SaveVectorInteger(const char* name, std::vector<long long>&& value) noexcept
void SaveMap::SaveVectorInteger(const char* name, std::vector<long long>&& value) noexcept
{
save_vector_integer[name] = std::move(value);
return std::shared_ptr<SaveMap>(this);
}
std::shared_ptr<SaveMap> SaveMap::SaveVectorDouble(const char* name, std::vector<double>&& value) noexcept
void SaveMap::SaveVectorDouble(const char* name, std::vector<double>&& value) noexcept
{
save_vector_double[name] = std::move(value);
return std::shared_ptr<SaveMap>(this);
}
std::shared_ptr<SaveMap> SaveMap::SaveVectorStrings(const char* name, std::vector<std::string>&& value) noexcept
void SaveMap::SaveVectorStrings(const char* name, std::vector<std::string>&& value) noexcept
{
save_vector_strings[name] = std::move(value);
return std::shared_ptr<SaveMap>(this);
}
std::shared_ptr<SaveMap> SaveMap::SaveVectorObject(const char* name, std::vector<std::shared_ptr<ISave>>&& value) noexcept
void SaveMap::SaveVectorObject(const char* name, std::vector<std::shared_ptr<ISave>>&& value) noexcept
{
save_vector_objects[name] = std::move(value);
return std::shared_ptr<SaveMap>(this);
}
std::shared_ptr<SaveMap> SaveMap::SaveListInteger(const char* name, std::list<long long>&& value) noexcept
void SaveMap::SaveListInteger(const char* name, std::list<long long>&& value) noexcept
{
save_list_integer[name] = std::move(value);
return std::shared_ptr<SaveMap>(this);
}
std::shared_ptr<SaveMap> SaveMap::SaveListDouble(const char* name, std::list<double>&& value) noexcept
void SaveMap::SaveListDouble(const char* name, std::list<double>&& value) noexcept
{
save_list_double[name] = std::move(value);
return std::shared_ptr<SaveMap>(this);
}
std::shared_ptr<SaveMap> SaveMap::SaveListStrings(const char* name, std::list<std::string>&& value) noexcept
void SaveMap::SaveListStrings(const char* name, std::list<std::string>&& value) noexcept
{
save_list_strings[name] = std::move(value);
return std::shared_ptr<SaveMap>(this);
}
std::shared_ptr<SaveMap> SaveMap::SaveListObject(const char* name, std::list<std::shared_ptr<ISave>>&& value) noexcept
void SaveMap::SaveListObject(const char* name, std::list<std::shared_ptr<ISave>>&& value) noexcept
{
save_list_objects[name] = std::move(value);
return std::shared_ptr<SaveMap>(this);
}
long long SaveMap::GetInteger(const char* name)
@@ -517,7 +505,7 @@ std::string SaveMap::serialize() noexcept
buffer += ",\"s" + key + "\":\"" + value + '\"';
for (auto& [key, value] : save_objects)
buffer += ",\"o" + key + "\":\"" + value->save()->serialize();
buffer += ",\"o" + key + "\":" + value->save()->serialize();
for (auto& [key, value] : save_vector_integer)
{
@@ -631,13 +619,12 @@ std::string SaveMap::serialize() noexcept
return buffer;
}
std::shared_ptr<SaveMap> SaveMap::connect_to(const std::shared_ptr<SaveMap>& parent)
void SaveMap::connect_to(const std::shared_ptr<SaveMap>& parent)
{
if (this->parent_ != nullptr)
throw std::runtime_error("Can't connect to second parent");
this->parent_ = parent;
return std::shared_ptr<SaveMap>(this);
}
std::string SaveMap::CleaningJSON(const std::string& json_data)
+13 -13
View File
@@ -44,18 +44,18 @@ public:
SaveMap(SaveMap&& save_map) noexcept;
// Методы созранения значений
std::shared_ptr<SaveMap> SaveInteger(const char* name, int value) noexcept;
std::shared_ptr<SaveMap> SaveDouble(const char* name, double value) noexcept;
std::shared_ptr<SaveMap> SaveString(const char* name, const std::string& value) noexcept;
std::shared_ptr<SaveMap> SaveObject(const char* name, std::shared_ptr<ISave> object) noexcept;
std::shared_ptr<SaveMap> SaveVectorInteger(const char* name, std::vector<long long>&& value) noexcept;
std::shared_ptr<SaveMap> SaveVectorDouble(const char* name, std::vector<double>&& value) noexcept;
std::shared_ptr<SaveMap> SaveVectorStrings(const char* name, std::vector<std::string>&& value) noexcept;
std::shared_ptr<SaveMap> SaveVectorObject(const char* name, std::vector<std::shared_ptr<ISave>>&& value) noexcept;
std::shared_ptr<SaveMap> SaveListInteger(const char* name, std::list<long long>&& value) noexcept;
std::shared_ptr<SaveMap> SaveListDouble(const char* name, std::list<double>&& value) noexcept;
std::shared_ptr<SaveMap> SaveListStrings(const char* name, std::list<std::string>&& value) noexcept;
std::shared_ptr<SaveMap> SaveListObject(const char* name, std::list<std::shared_ptr<ISave>>&& value) noexcept;
void SaveInteger(const char* name, int value) noexcept;
void SaveDouble(const char* name, double value) noexcept;
void SaveString(const char* name, const std::string& value) noexcept;
void SaveObject(const char* name, std::shared_ptr<ISave> object) noexcept;
void SaveVectorInteger(const char* name, std::vector<long long>&& value) noexcept;
void SaveVectorDouble(const char* name, std::vector<double>&& value) noexcept;
void SaveVectorStrings(const char* name, std::vector<std::string>&& value) noexcept;
void SaveVectorObject(const char* name, std::vector<std::shared_ptr<ISave>>&& value) noexcept;
void SaveListInteger(const char* name, std::list<long long>&& value) noexcept;
void SaveListDouble(const char* name, std::list<double>&& value) noexcept;
void SaveListStrings(const char* name, std::list<std::string>&& value) noexcept;
void SaveListObject(const char* name, std::list<std::shared_ptr<ISave>>&& value) noexcept;
// Методы получения значенй
long long GetInteger(const char* name);
@@ -77,7 +77,7 @@ public:
// Собирает все токены в JSON объект
std::string serialize() noexcept;
std::shared_ptr<SaveMap> connect_to(const std::shared_ptr<SaveMap>& parent);
void connect_to(const std::shared_ptr<SaveMap>& parent);
static std::string CleaningJSON(const std::string& json_data);
};
+12
View File
@@ -28,6 +28,18 @@ void World::Tick(double delta_time)
std::shared_ptr<SaveMap> World::save()
{
std::shared_ptr<SaveMap> save = std::make_shared<SaveMap>("World");
std::vector<std::string> ActorsIDs;
ActorsIDs.reserve(actors_map.size());
std::list<std::shared_ptr<ISave>> actors;
for (auto[it, flag] : actors_map)
{
ActorsIDs.push_back(it);
actors.push_back(flag);
}
save->SaveVectorStrings("ActorsIDs", std::move(ActorsIDs));
save->SaveListObject("Actors", std::move(actors));
return save;
}
+2 -2
View File
@@ -49,8 +49,8 @@ public:
std::shared_ptr<T> object = std::make_shared<T>();
object->SetActorLocate(loc);
object->SetActorRotate(rot);
static_cast<Actor*>(object)->world_ = this;
static_cast<Actor*>(object)->name_ = name;
std::static_pointer_cast<Actor>(object)->world_ = this;
std::static_pointer_cast<Actor>(object)->name_ = name;
actors_map.try_emplace(name, object);
return object;
}
+6 -3
View File
@@ -20,8 +20,9 @@ Vector2D Vector2D::operator-(const Vector2D& v) const
std::shared_ptr<SaveMap> Vector2D::save()
{
std::unique_ptr<SaveMap> save = std::make_unique<SaveMap>("Vector2D");
save->SaveDouble("x", x)->SaveDouble("y", y);
std::shared_ptr<SaveMap> save = std::make_shared<SaveMap>("Vector2D");
save->SaveDouble("x", x);
save->SaveDouble("y", y);
return save;
}
@@ -50,7 +51,9 @@ Vector3D Vector3D::operator-(const Vector3D& v) const
std::shared_ptr<SaveMap> Vector3D::save()
{
std::unique_ptr<SaveMap> save = std::make_unique<SaveMap>("Vector3D");
save->SaveDouble("x", x)->SaveDouble("y", y)->SaveDouble("z", z);
save->SaveDouble("x", x);
save->SaveDouble("y", y);
save->SaveDouble("z", z);
return save;
}
+77 -47
View File
@@ -1,33 +1,67 @@
{
"Class name": "TestWorld",
"dtime": 5.000000,
"dtime": 5,
"Parent parameters": {
"Class name":"World",
"vsActorsIDs": ["MainCamera", "TestMesh1","TestMesh2"],
"Class name": "World",
"vsActorsIDs": [
"TestMesh1",
"MainCamera",
"TestMesh2",
"TestActor1"
],
"loActors": [
{
"Class name": "StaticMesh",
"Parent parameters": {
"Class name": "Mesh",
"smodel_name_": "TestModel",
"Parent parameters": {
"Class name": "Actor",
"oloc": {
"Class name": "Vector3D",
"dx": 1,
"dy": -1,
"dz": 1
},
"orot": {
"Class name": "Vector3D",
"dx": 0,
"dy": 0,
"dz": 0
},
"oscale": {
"Class name": "Vector3D",
"dx": 1,
"dy": 1,
"dz": 1
},
"lstags": []
}
}
},
{
"Class name": "Camera",
"Parent parameters": {
"Class name":"Actor",
"Class name": "Actor",
"oloc": {
"Class name":"Vector3D",
"dx":2.0,
"dy":2.0,
"dz":2.0
"Class name": "Vector3D",
"dx": 2,
"dy": 2,
"dz": 2
},
"orot": {
"Class name":"Vector3D",
"dx":-2.335,
"dy":-0.785,
"dz":0.0
"Class name": "Vector3D",
"dx": -2.335,
"dy": -0.785,
"dz": 0
},
"oscale": {
"Class name": "Vector3D",
"dx": 1.0,
"dy": 1.0,
"dz": 1.0
"dx": 1,
"dy": 1,
"dz": 1
},
"tags":[]
"lstags": []
}
},
{
@@ -36,56 +70,52 @@
"Class name": "Mesh",
"smodel_name_": "TestModel",
"Parent parameters": {
"Class name":"Actor",
"Class name": "Actor",
"oloc": {
"Class name":"Vector3D",
"dx":1.0,
"dy":-1.0,
"dz":1.0
"Class name": "Vector3D",
"dx": 0,
"dy": -1,
"dz": 1
},
"orot": {
"Class name":"Vector3D",
"dx":0.0,
"dy":0.0,
"dz":0.0
"Class name": "Vector3D",
"dx": 0,
"dy": 0,
"dz": 0
},
"oscale": {
"Class name": "Vector3D",
"dx": 1.0,
"dy": 1.0,
"dz": 1.0
"dx": 1,
"dy": 1,
"dz": 1
},
"tags":[]
"lstags": []
}
}
},
{
"Class name": "StaticMesh",
"Class name": "TestActor",
"Parent parameters": {
"Class name": "Mesh",
"smodel_name_": "TestModel",
"Parent parameters": {
"Class name":"Actor",
"Class name": "Actor",
"oloc": {
"Class name":"Vector3D",
"dx":0.0,
"dy":-1.0,
"dz":1.0
"Class name": "Vector3D",
"dx": 0,
"dy": 0,
"dz": 0
},
"orot": {
"Class name":"Vector3D",
"dx":0.0,
"dy":0.0,
"dz":0.0
"Class name": "Vector3D",
"dx": 0,
"dy": 0,
"dz": 0
},
"oscale": {
"Class name": "Vector3D",
"dx": 1.0,
"dy": 1.0,
"dz": 1.0
"dx": 0,
"dy": 0,
"dz": 0
},
"tags":[]
}
"lstags": []
}
}
]
+13
View File
@@ -1,5 +1,6 @@
#include "TestActor.h"
#include "Game/SaveMap/SaveMap.hpp"
#include "Log/Log.hpp"
void TestActor::BeginPlay()
@@ -7,3 +8,15 @@ void TestActor::BeginPlay()
Actor::BeginPlay();
Loging::Log("TestActor::BeginPlay");
}
std::shared_ptr<SaveMap> TestActor::save()
{
std::shared_ptr<SaveMap> save = std::make_shared<SaveMap>("TestActor");
save->connect_to(Actor::save());
return save;
}
void TestActor::load(std::shared_ptr<SaveMap> save)
{
Actor::load(save->getParent());
}
+3
View File
@@ -7,4 +7,7 @@ class TestActor final : public Actor
{
public:
void BeginPlay() override;
std::shared_ptr<SaveMap> save() override;
void load(std::shared_ptr<SaveMap> save) override;
};
+6 -1
View File
@@ -3,6 +3,7 @@
#include <glm/glm.hpp>
#include <glm/ext/scalar_constants.hpp>
#include "../Actors/TestActor.h"
#include "Game/GameInstance.hpp"
#include "Game/Actors/Camera.hpp"
#include "Game/SaveMap/SaveMap.hpp"
@@ -22,6 +23,9 @@ void TestWorld::BeginPlay()
}
GetActorsByClass<Camera>()[0].lock()->SetActive();
//SpawnActorFormClass<TestActor>("TestActor1");
//std::shared_ptr<SaveMap> save_world = save();
//Loging::Log(save_world->serialize());
}
void TestWorld::Tick(double delta_time)
@@ -56,7 +60,8 @@ std::shared_ptr<SaveMap> TestWorld::save()
{
std::shared_ptr<SaveMap> save = World::save();
std::shared_ptr<SaveMap> my_save = std::make_shared<SaveMap>("TestWorld");
my_save->SaveDouble("time", time)->connect_to(save);
my_save->SaveDouble("time", time);
my_save->connect_to(save);
return my_save;
}
+3 -1
View File
@@ -13,7 +13,9 @@ Camera::Camera()
std::shared_ptr<SaveMap> Camera::save()
{
return std::make_shared<SaveMap>("Camera")->connect_to(Actor::save());
std::shared_ptr<SaveMap> save = std::make_shared<SaveMap>("Camera");
save->connect_to(Actor::save());
return save;
}
void Camera::load(std::shared_ptr<SaveMap> save)
+4 -3
View File
@@ -9,9 +9,10 @@ Mesh::Mesh()
std::shared_ptr<SaveMap> Mesh::save()
{
return std::make_shared<SaveMap>("Mesh")
->SaveString("model_name_", model_name_)
->connect_to(Actor::save());
std::shared_ptr<SaveMap> save = std::make_shared<SaveMap>("Mesh");
save->SaveString("model_name_", model_name_);
save->connect_to(Actor::save());
return save;
}
void Mesh::load(std::shared_ptr<SaveMap> save)
@@ -13,7 +13,9 @@ StaticMesh::StaticMesh()
std::shared_ptr<SaveMap> StaticMesh::save()
{
return std::make_shared<SaveMap>("StaticMesh")->connect_to(Mesh::save());
std::shared_ptr<SaveMap> save = std::make_shared<SaveMap>("StaticMesh");
save->connect_to(Mesh::save());
return save;
}
void StaticMesh::load(std::shared_ptr<SaveMap> save)