Навёл порядок в тестах. Добавил тесты для мира. Исправил ошибку в SpawnActorFromClass
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#pragma once
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#include "Game/SaveMap/ISave.h"
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#include <string>
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#include <memory>
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class CustomObject : public ISave
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{
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public:
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int num;
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std::string str;
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double dbl;
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std::shared_ptr<SaveMap> save() override;
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void load(std::shared_ptr<SaveMap> save) override;
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bool operator==(const CustomObject& obj) const;
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};
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