Add GetWorld to Actor. Integrate google test. Add Model manager class. Rename *.h to *.hpp files

This commit is contained in:
Jiga228
2025-10-13 19:31:27 +07:00
parent fedffa7634
commit 8819114b63
44 changed files with 424 additions and 59 deletions
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@@ -1,6 +1,6 @@
#include "TestActor.h"
#include "Log/Log.h"
#include "Log/Log.hpp"
void TestActor::BeginPlay()
{
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@@ -1,6 +1,6 @@
#pragma once
#include "Game/Actors/Actor.h"
#include "Game/Actors/Actor.hpp"
GENERATE_META(TestActor)
class TestActor final : public Actor
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#include "Game/ObjectFactory.h"
#include "Game/ObjectFactory.hpp"
#include "../Actors/TestActor.h"
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@@ -1,4 +1,4 @@
#include "Game/WorldFactory.h"
#include "Game/WorldFactory.hpp"
#include "../Worlds/TestWorld.h"
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@@ -1,10 +1,10 @@
#include "TestGameInstance.h"
#include "Game/Resource/Resource.h"
#include "Game/Resource/Resource.hpp"
#include <iostream>
#include "Game/SaveMap/SaveMap.h"
#include "Game/World/World.h"
#include "Game/SaveMap/SaveMap.hpp"
#include "Game/World/World.hpp"
GENERATE_FACTORY_GAME_INSTANCE(TestGameInstance)
TestGameInstance::TestGameInstance(CoreInstance& core) : GameInstance(core)
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#pragma once
#include "Game/GameInstance.h"
#include "Game/GameInstance.hpp"
class TestGameInstance : public GameInstance
{
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@@ -1,8 +1,8 @@
#include "TestWorld.h"
#include "Game/GameInstance.h"
#include "Game/SaveMap/SaveMap.h"
#include "Log/Log.h"
#include "Game/GameInstance.hpp"
#include "Game/SaveMap/SaveMap.hpp"
#include "Log/Log.hpp"
TestWorld::TestWorld(GameInstance& game_instance) : World(game_instance)
{}
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#pragma once
#include "Game/World/World.h"
#include "Game/World/World.hpp"
GENERATE_META(TestWorld)
class TestWorld final : public World
{
double time = 0;