This commit is contained in:
Jiga228
2025-10-18 16:39:43 +07:00
parent 450b3839c6
commit d79258e191
6 changed files with 23 additions and 17 deletions
+1 -1
View File
@@ -5,5 +5,5 @@
void TestActor::BeginPlay()
{
Actor::BeginPlay();
Log("TestActor::BeginPlay");
Loging::Log("TestActor::BeginPlay");
}
+5 -2
View File
@@ -10,7 +10,9 @@ TestWorld::TestWorld(GameInstance& game_instance) : World(game_instance)
void TestWorld::BeginPlay()
{
World::BeginPlay();
Log("TestWorld::BeginPlay");
std::vector<UType::object_ptr<Actor>> meshes = GetActorsByClass<Actor>();
for (const auto& i : meshes)
Loging::Log("Load actor: " + i->GetName());
}
void TestWorld::Tick(double delta_time)
@@ -20,14 +22,15 @@ void TestWorld::Tick(double delta_time)
time += delta_time;
if (time >= 10.0)
{
Message("TestWorld: Time out");
std::vector<UType::object_ptr<Mesh>> meshes = GetActorsByClass<Mesh>();
if (!meshes.empty())
{
Loging::Message("TestWorld destroy: " + meshes[0]->GetName());
DestroyActor(static_cast<UType::object_ptr<Actor>>(meshes[0]));
time = 7.0;
return;
}
Loging::Message("TestWorld: Time out");
GetGameInstance().quit();
}
}