Начинаю добавлять управление камерой. (Сейчас только её позиция)

This commit is contained in:
2026-05-31 22:37:26 +07:00
parent 6389e6b25f
commit e1db9fd588
10 changed files with 112 additions and 6 deletions
@@ -24,7 +24,7 @@ void StaticMesh::load(std::shared_ptr<SaveMap> save)
void StaticMesh::load_model(const std::string& model_name)
{
model_name_ = model_name;
model_ = static_cast<UwURenderEngine*>(GetWorld()->GetGameInstance().GetCore().GetRenderEngine())->GetModelManager()->LoadModel(model_name);
model_ = GET_RENDER_ENGINE->GetModelManager()->LoadModel(model_name);
SetModelName(model_name);
}
@@ -32,5 +32,5 @@ void StaticMesh::OnDestroy()
{
Mesh::OnDestroy();
static_cast<UwURenderEngine*>(GetWorld()->GetGameInstance().GetCore().GetRenderEngine())->GetModelManager()->FreeModel(model_name_);
GET_RENDER_ENGINE->GetModelManager()->FreeModel(model_name_);
}