Add classes Mesh and StaticMesh

This commit is contained in:
Jiga228
2025-10-10 19:39:30 +07:00
parent 2b2ed1f050
commit fedffa7634
14 changed files with 118 additions and 20 deletions
+2 -3
View File
@@ -9,7 +9,6 @@
#include "Math/Vector.h"
GENERATE_META(Actor)
class Actor : public ISave, public IRTTI
{
Vector3D loc;
@@ -24,8 +23,8 @@ public:
Delegate<const Vector3D&> OnSetActorRotate;
#pragma region ISave
virtual std::shared_ptr<SaveMap> save() noexcept override;
virtual void load(std::shared_ptr<SaveMap> save) noexcept override;
virtual std::shared_ptr<SaveMap> save() override;
virtual void load(std::shared_ptr<SaveMap> save) override;
#pragma endregion
virtual void BeginPlay();