Files
UwU-Engine/Tests/World/TestActor.cpp
T

19 lines
393 B
C++

#include "TestActor.h"
#include "Game/SaveMap/SaveMap.hpp"
TestActor::TestActor()
{
SetType(Classes::TestActor);
}
std::shared_ptr<SaveMap> TestActor::save()
{
std::shared_ptr<SaveMap> save = std::make_shared<SaveMap>("TestActor");
save->connect_to(Actor::save());
return save;
}
void TestActor::load(std::shared_ptr<SaveMap> save)
{
Actor::load(save->getParent());
}