Files
UwU-Engine/TestGame/CMakeLists.txt
T

48 lines
1.2 KiB
CMake

set(GAME_NAME TestGame)
set(CMAKE_CXX_STANDARD 20)
file(GLOB_RECURSE SRC "*.cpp" "*.c" "*.h" "*.hpp" "*.res" "*.world" "*.conf")
add_executable(${GAME_NAME} ${SRC})
target_link_libraries(${GAME_NAME} PRIVATE Core)
target_include_directories(${GAME_NAME} PRIVATE
${PROJECT_SOURCE_DIR}/Core
${PROJECT_SOURCE_DIR}/FastRTTI
${PROJECT_SOURCE_DIR}/Delegate
)
if(MSVC)
set(OUTPUT_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/$<CONFIG>)
else()
set(OUTPUT_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
endif()
add_custom_command(
TARGET ${GAME_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/main_config.conf
${OUTPUT_PATH}/main_config.conf
COMMENT "Copying main config file"
)
add_custom_command(
TARGET ${GAME_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/Worlds
${OUTPUT_PATH}/Worlds
COMMENT "Copying Worlds directory"
)
add_custom_command(
TARGET ${GAME_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/Resources
${OUTPUT_PATH}/Resources
COMMENT "Copying Resources directory"
)