Files
UwU-Engine/Core/Core/RenderEngine.cpp
T

75 lines
2.3 KiB
C++

#include "RenderEngine.h"
#include <stdexcept>
#ifdef _DEBUG
#include <assert.h>
#define VK_CHECK(res) assert(res == VK_SUCCESS)
#else
#define VK_CHECK(res) res
#endif
void RenderEngine::render_thread_func()
{
window = glfwCreateWindow(640, 480, "UwU Engine", NULL, NULL);
if (!window)
{
glfwTerminate();
throw std::runtime_error("Fail create window");
}
while (!glfwWindowShouldClose(window))
{
glfwSwapBuffers(window);
glfwPollEvents();
}
onCloseWindow.Call();
}
RenderEngine::RenderEngine(const std::string& app_name,
int major_app_version, int minor_app_version, int patch_app_version,
int major_engine_version, int minor_engine_version, int patch_engine_version)
{
if (!glfwInit())
throw std::runtime_error("Fail initialize GLFW");
{
uint32_t extensions_count = 0;
const char** extensions = glfwGetRequiredInstanceExtensions(&extensions_count);
VkApplicationInfo app_info{};
app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
app_info.apiVersion = VK_API_VERSION_1_0;
app_info.applicationVersion = VK_MAKE_VERSION(major_app_version, minor_app_version, patch_app_version);
app_info.pApplicationName = app_name.c_str();
app_info.pEngineName = "UwU Engine";
app_info.engineVersion = VK_MAKE_VERSION(major_engine_version, minor_engine_version, patch_engine_version);
VkInstanceCreateInfo instance_create_info{};
instance_create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instance_create_info.ppEnabledExtensionNames = extensions;
instance_create_info.enabledExtensionCount = extensions_count;
instance_create_info.pApplicationInfo = &app_info;
VK_CHECK(vkCreateInstance(&instance_create_info, nullptr, &instance_));
}
}
RenderEngine::~RenderEngine()
{
if (window != nullptr && !glfwWindowShouldClose(window))
glfwSetWindowShouldClose(window, true);
if (render_thread != nullptr)
{
render_thread->join();
delete render_thread;
}
if (window != nullptr)
glfwDestroyWindow(window);
glfwTerminate();
}
void RenderEngine::start()
{
render_thread = new std::thread(&RenderEngine::render_thread_func, this);
}