Files
UwU-Engine/Core/Game/Actors/Mesh/Mesh.cpp
T
2025-10-10 19:39:30 +07:00

21 lines
404 B
C++

#include "Mesh.hpp"
#include "Game/SaveMap/SaveMap.h"
Mesh::Mesh()
{
SetType(Classes::Mesh);
}
std::shared_ptr<SaveMap> Mesh::save()
{
return std::make_shared<SaveMap>("Mesh")
->SaveString("model_name_", model_name_)
->connect_to(Actor::save());
}
void Mesh::load(std::shared_ptr<SaveMap> save)
{
Actor::load(save->getParent());
model_name_ = save->GetString("model_name_");
}