
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake 
               ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)

include_directories(${CMAKE_CURRENT_SOURCE_DIR} 
                    ${GLFW_SOURCE_DIR}/src
                    ${GLFW_BINARY_DIR}/src
                    ${GLFW_INCLUDE_DIR})

set(cocoa_SOURCES cocoa_enable.m
                  cocoa_fullscreen.m
                  cocoa_glext.m
                  cocoa_init.m
                  cocoa_joystick.m
                  cocoa_time.m
                  cocoa_window.m)

# For some reason, CMake doesn't know about .m
set_source_files_properties(${cocoa_SOURCES} PROPERTIES LANGUAGE C)

set(libglfw_SOURCES ${common_SOURCES} ${cocoa_SOURCES})

add_library(libglfwStatic STATIC ${libglfw_SOURCES})
add_library(libglfwShared SHARED ${libglfw_SOURCES}) 
target_link_libraries(libglfwShared  ${GLFW_LIBRARIES})
set_target_properties(libglfwStatic libglfwShared PROPERTIES 
                      CLEAN_DIRECT_OUTPUT 1
                      OUTPUT_NAME glfw)

# Append -fno-common to the compile flags to work around a bug in the Apple GCC
get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
if(NOT CFLAGS)
    set(CFLAGS "")
endif(NOT CFLAGS)
set_target_properties(libglfwShared PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common")

install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)

