Add custom target for updating gamepad mappings

This commit is contained in:
Camilla Löwy
2021-06-28 23:52:07 +02:00
parent 56092814f3
commit 01778329ec
4 changed files with 16 additions and 2 deletions
+9
View File
@@ -4,6 +4,15 @@ add_library(glfw "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
internal.h mappings.h context.c init.c input.c monitor.c
vulkan.c window.c)
add_custom_target(update_mappings
COMMAND "${CMAKE_COMMAND}" -P "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" mappings.h.in mappings.h
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
COMMENT "Updating gamepad mappings from upstream repository"
SOURCES mappings.h.in "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake"
VERBATIM)
set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
if (_GLFW_COCOA)
target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h posix_thread.h
nsgl_context.h egl_context.h osmesa_context.h