Merge branch 'master' into EGL

Conflicts:
	src/glx_opengl.c
	src/opengl.c
	tests/glfwinfo.c
This commit is contained in:
Camilla Berglund
2012-09-09 19:52:33 +02:00
24 changed files with 1503 additions and 136 deletions
+5
View File
@@ -103,6 +103,9 @@ int _glfwPlatformInit(void)
_glfwInitJoysticks();
if (!_glfwInitOpenGL())
return GL_FALSE;
_glfwLibrary.NS.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
if (!_glfwLibrary.NS.eventSource)
return GL_FALSE;
@@ -143,6 +146,8 @@ int _glfwPlatformTerminate(void)
_glfwTerminateJoysticks();
_glfwTerminateOpenGL();
return GL_TRUE;
}
+4 -4
View File
@@ -550,15 +550,15 @@ int _glfwPlatformGetJoystickAxes(int joy, float* axes, int numaxes)
for (i = 0; i < numaxes; i++)
{
_glfwJoystickElement* axes =
_glfwJoystickElement* elements =
(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick.axes, i);
long readScale = axes->maxReport - axes->minReport;
long readScale = elements->maxReport - elements->minReport;
if (readScale == 0)
axes[i] = axes->value;
axes[i] = elements->value;
else
axes[i] = (2.0f * (axes->value - axes->minReport) / readScale) - 1.0f;
axes[i] = (2.0f * (elements->value - elements->minReport) / readScale) - 1.0f;
if (i & 1)
axes[i] = -axes[i];
+48 -1
View File
@@ -29,11 +29,46 @@
#include "internal.h"
#include <pthread.h>
//========================================================================
// The per-thread current context/window pointer
//========================================================================
static pthread_key_t _glfwCurrentTLS;
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
//========================================================================
// Initialize OpenGL support
//========================================================================
int _glfwInitOpenGL(void)
{
if (pthread_key_create(&_glfwCurrentTLS, NULL) != 0)
{
_glfwSetError(GLFW_PLATFORM_ERROR,
"Cocoa/NSGL: Failed to create context TLS");
return GL_FALSE;
}
return GL_TRUE;
}
//========================================================================
// Terminate OpenGL support
//========================================================================
void _glfwTerminateOpenGL(void)
{
pthread_key_delete(_glfwCurrentTLS);
}
//========================================================================
// Make the OpenGL context associated with the specified window current
//========================================================================
@@ -44,6 +79,18 @@ void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
[window->NSGL.context makeCurrentContext];
else
[NSOpenGLContext clearCurrentContext];
pthread_setspecific(_glfwCurrentTLS, window);
}
//========================================================================
// Return the window object whose context is current
//========================================================================
_GLFWwindow* _glfwPlatformGetCurrentContext(void)
{
return (_GLFWwindow*) pthread_getspecific(_glfwCurrentTLS);
}
@@ -64,7 +111,7 @@ void _glfwPlatformSwapBuffers(_GLFWwindow* window)
void _glfwPlatformSwapInterval(int interval)
{
_GLFWwindow* window = _glfwLibrary.currentWindow;
_GLFWwindow* window = _glfwPlatformGetCurrentContext();
GLint sync = interval;
[window->NSGL.context setValues:&sync forParameter:NSOpenGLCPSwapInterval];
+4
View File
@@ -123,4 +123,8 @@ void _glfwTerminateJoysticks(void);
GLboolean _glfwSetVideoMode(int* width, int* height, int* bpp, int* refreshRate);
void _glfwRestoreVideoMode(void);
// OpenGL support
int _glfwInitOpenGL(void);
void _glfwTerminateOpenGL(void);
#endif // _platform_h_
+2 -2
View File
@@ -686,7 +686,7 @@ static GLboolean createWindow(_GLFWwindow* window,
[window->NS.object setAcceptsMouseMovedEvents:YES];
[window->NS.object center];
if ([window->NS.object respondsToSelector:@selector(setRestorable)])
if ([window->NS.object respondsToSelector:@selector(setRestorable:)])
[window->NS.object setRestorable:NO];
return GL_TRUE;
@@ -1100,7 +1100,7 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y)
CGPoint mainScreenOrigin = CGDisplayBounds(CGMainDisplayID()).origin;
double mainScreenHeight = CGDisplayBounds(CGMainDisplayID()).size.height;
CGPoint targetPoint = CGPointMake(globalPoint.x - mainScreenOrigin.x,
mainScreenHeight - globalPoint.y -
mainScreenHeight - globalPoint.y -
mainScreenOrigin.y);
CGDisplayMoveCursorToPoint(CGMainDisplayID(), targetPoint);
}
+30
View File
@@ -34,6 +34,24 @@
#include <stdlib.h>
//========================================================================
// Thread local storage attribute macro
//========================================================================
#if defined(_MSC_VER)
#define _GLFW_TLS __declspec(thread)
#elif defined(__GNUC__)
#define _GLFW_TLS __thread
#else
#define _GLFW_TLS
#endif
//========================================================================
// The per-thread current context/window pointer
//========================================================================
static _GLFW_TLS _GLFWwindow* _glfwCurrentWindow = NULL;
//========================================================================
// Returns the specified attribute of the specified EGLConfig
//========================================================================
@@ -508,6 +526,18 @@ void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
eglMakeCurrent(_glfwLibrary.EGL.display,
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
_glfwCurrentWindow = window;
}
//========================================================================
// Return the window object whose context is current
//========================================================================
_GLFWwindow* _glfwPlatformGetCurrentContext(void)
{
return _glfwCurrentWindow;
}
+2 -4
View File
@@ -32,10 +32,8 @@
#include "internal.h"
#include <stdlib.h>
#ifdef __APPLE__
#include <sys/malloc.h>
#else
#include <malloc.h>
#if _WIN32
#include <malloc.h>
#endif
+33 -1
View File
@@ -38,6 +38,22 @@
void (*glXGetProcAddressEXT(const GLubyte* procName))();
//========================================================================
// Thread local storage attribute macro
//========================================================================
#if defined(__GNUC__)
#define _GLFW_TLS __thread
#else
#define _GLFW_TLS
#endif
//========================================================================
// The per-thread current context/window pointer
//========================================================================
static _GLFW_TLS _GLFWwindow* _glfwCurrentWindow = NULL;
//========================================================================
// Returns the specified attribute of the specified GLXFBConfig
// NOTE: Do not call this unless we have found GLX 1.3+ or GLX_SGIX_fbconfig
@@ -611,6 +627,10 @@ void _glfwDestroyContext(_GLFWwindow* window)
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
//========================================================================
// Make the OpenGL context associated with the specified window current
//========================================================================
@@ -625,6 +645,18 @@ void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
}
else
glXMakeCurrent(_glfwLibrary.X11.display, None, NULL);
_glfwCurrentWindow = window;
}
//========================================================================
// Return the window object whose context is current
//========================================================================
_GLFWwindow* _glfwPlatformGetCurrentContext(void)
{
return _glfwCurrentWindow;
}
@@ -644,7 +676,7 @@ void _glfwPlatformSwapBuffers(_GLFWwindow* window)
void _glfwPlatformSwapInterval(int interval)
{
_GLFWwindow* window = _glfwLibrary.currentWindow;
_GLFWwindow* window = _glfwCurrentWindow;
if (_glfwLibrary.GLX.EXT_swap_control)
{
+1 -1
View File
@@ -208,7 +208,6 @@ struct _GLFWlibrary
_GLFWhints hints;
_GLFWwindow* windowListHead;
_GLFWwindow* currentWindow;
_GLFWwindow* activeWindow;
GLFWwindowsizefun windowSizeCallback;
@@ -298,6 +297,7 @@ void _glfwPlatformWaitEvents(void);
// OpenGL context management
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window);
_GLFWwindow* _glfwPlatformGetCurrentContext(void);
void _glfwPlatformSwapBuffers(_GLFWwindow* window);
void _glfwPlatformSwapInterval(int interval);
void _glfwPlatformRefreshWindowParams(_GLFWwindow* window);
+8 -9
View File
@@ -392,7 +392,7 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
GLboolean _glfwRefreshContextParams(void)
{
_GLFWwindow* window = _glfwLibrary.currentWindow;
_GLFWwindow* window = _glfwPlatformGetCurrentContext();
if (!parseGLVersion(&window->clientAPI,
&window->glMajor,
@@ -460,7 +460,7 @@ GLboolean _glfwRefreshContextParams(void)
GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig)
{
_GLFWwindow* window = _glfwLibrary.currentWindow;
_GLFWwindow* window = _glfwPlatformGetCurrentContext();
if (window->glMajor < wndconfig->glMajor ||
(window->glMajor == wndconfig->glMajor &&
@@ -535,11 +535,10 @@ GLFWAPI void glfwMakeContextCurrent(GLFWwindow handle)
return;
}
if (_glfwLibrary.currentWindow == window)
if (_glfwPlatformGetCurrentContext() == window)
return;
_glfwPlatformMakeContextCurrent(window);
_glfwLibrary.currentWindow = window;
}
@@ -555,7 +554,7 @@ GLFWAPI GLFWwindow glfwGetCurrentContext(void)
return NULL;
}
return _glfwLibrary.currentWindow;
return _glfwPlatformGetCurrentContext();
}
@@ -589,7 +588,7 @@ GLFWAPI void glfwSwapInterval(int interval)
return;
}
if (!_glfwLibrary.currentWindow)
if (!_glfwPlatformGetCurrentContext())
{
_glfwSetError(GLFW_NO_CURRENT_CONTEXT, NULL);
return;
@@ -614,7 +613,7 @@ GLFWAPI int glfwExtensionSupported(const char* extension)
return GL_FALSE;
}
window = _glfwLibrary.currentWindow;
window = _glfwPlatformGetCurrentContext();
if (!window)
{
_glfwSetError(GLFW_NO_CURRENT_CONTEXT, NULL);
@@ -675,7 +674,7 @@ GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname)
return NULL;
}
if (!_glfwLibrary.currentWindow)
if (!_glfwPlatformGetCurrentContext())
{
_glfwSetError(GLFW_NO_CURRENT_CONTEXT, NULL);
return NULL;
@@ -703,7 +702,7 @@ GLFWAPI void glfwCopyContext(GLFWwindow hsrc, GLFWwindow hdst, unsigned long mas
src = (_GLFWwindow*) hsrc;
dst = (_GLFWwindow*) hdst;
if (_glfwLibrary.currentWindow == dst)
if (_glfwPlatformGetCurrentContext() == dst)
{
_glfwSetError(GLFW_INVALID_VALUE,
"glfwCopyContext: Cannot copy OpenGL state to a current context");
+35 -5
View File
@@ -34,6 +34,24 @@
#include <malloc.h>
//========================================================================
// Thread local storage attribute macro
//========================================================================
#if defined(_MSC_VER)
#define _GLFW_TLS __declspec(thread)
#elif defined(__GNUC__)
#define _GLFW_TLS __thread
#else
#define _GLFW_TLS
#endif
//========================================================================
// The per-thread current context/window pointer
//========================================================================
static _GLFW_TLS _GLFWwindow* _glfwCurrentWindow = NULL;
//========================================================================
// Initialize WGL-specific extensions
// This function is called once before initial context creation, i.e. before
@@ -447,7 +465,7 @@ static GLboolean createContext(_GLFWwindow* window,
}
}
glfwMakeContextCurrent(window);
_glfwPlatformMakeContextCurrent(window);
initWGLExtensions(window);
return GL_TRUE;
@@ -512,8 +530,8 @@ void _glfwDestroyContext(_GLFWwindow* window)
{
// This is duplicated from glfwDestroyWindow
// TODO: Stop duplicating code
if (window == _glfwLibrary.currentWindow)
glfwMakeContextCurrent(NULL);
if (window == _glfwCurrentWindow)
_glfwPlatformMakeContextCurrent(NULL);
if (window->WGL.context)
{
@@ -543,6 +561,18 @@ void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
wglMakeCurrent(window->WGL.DC, window->WGL.context);
else
wglMakeCurrent(NULL, NULL);
_glfwCurrentWindow = window;
}
//========================================================================
// Return the window object whose context is current
//========================================================================
_GLFWwindow* _glfwPlatformGetCurrentContext(void)
{
return _glfwCurrentWindow;
}
@@ -562,7 +592,7 @@ void _glfwPlatformSwapBuffers(_GLFWwindow* window)
void _glfwPlatformSwapInterval(int interval)
{
_GLFWwindow* window = _glfwLibrary.currentWindow;
_GLFWwindow* window = _glfwCurrentWindow;
if (window->WGL.EXT_swap_control)
window->WGL.SwapIntervalEXT(interval);
@@ -577,7 +607,7 @@ int _glfwPlatformExtensionSupported(const char* extension)
{
const GLubyte* extensions;
_GLFWwindow* window = _glfwLibrary.currentWindow;
_GLFWwindow* window = _glfwCurrentWindow;
if (window->WGL.GetExtensionsStringEXT != NULL)
{
+5 -6
View File
@@ -33,10 +33,8 @@
#include <string.h>
#include <stdlib.h>
#ifdef __APPLE__
#include <sys/malloc.h>
#else
#include <malloc.h>
#if _WIN32
#include <malloc.h>
#endif
@@ -468,8 +466,9 @@ GLFWAPI void glfwDestroyWindow(GLFWwindow handle)
return;
// Clear the current context if this window's context is current
if (window == _glfwLibrary.currentWindow)
glfwMakeContextCurrent(NULL);
// TODO: Re-examine this in light of multithreading
if (window == _glfwPlatformGetCurrentContext())
_glfwPlatformMakeContextCurrent(NULL);
// Clear the active window pointer if this is the active window
if (window == _glfwLibrary.activeWindow)
+4 -1
View File
@@ -634,6 +634,8 @@ static void terminateDisplay(void)
int _glfwPlatformInit(void)
{
XInitThreads();
if (!initDisplay())
return GL_FALSE;
@@ -646,7 +648,8 @@ int _glfwPlatformInit(void)
_glfwLibrary.X11.cursor = createNULLCursor();
_glfwInitJoysticks();
if (!_glfwInitJoysticks())
return GL_FALSE;
// Start the timer
_glfwInitTimer();
+38 -15
View File
@@ -37,7 +37,8 @@
#include <sys/stat.h>
#include <fcntl.h>
#include <errno.h>
#include <regex.h>
#include <dirent.h>
#include <stdio.h>
#include <stdlib.h>
#endif // _GLFW_USE_LINUX_JOYSTICKS
@@ -53,7 +54,7 @@ static int openJoystickDevice(int joy, const char* path)
char numAxes, numButtons;
int fd, version;
fd = open(path, O_NONBLOCK);
fd = open(path, O_RDONLY | O_NONBLOCK);
if (fd == -1)
return GL_FALSE;
@@ -127,7 +128,7 @@ static void pollJoystickEvents(void)
if (errno == ENODEV)
_glfwLibrary.X11.joystick[i].present = GL_FALSE;
if (result < sizeof(e))
if (result == -1)
break;
// We don't care if it's an init event or not
@@ -171,30 +172,52 @@ static void pollJoystickEvents(void)
// Initialize joystick interface
//========================================================================
void _glfwInitJoysticks(void)
int _glfwInitJoysticks(void)
{
#ifdef _GLFW_USE_LINUX_JOYSTICKS
int i, j, joy = 0;
char path[20];
const char* bases[] =
int i, joy = 0;
regex_t regex;
DIR* dir;
const char* dirs[] =
{
"/dev/input/js",
"/dev/js"
"/dev/input",
"/dev"
};
for (i = 0; i < sizeof(bases) / sizeof(bases[0]); i++)
if (regcomp(&regex, "^js[0-9]\\+$", 0) != 0)
{
for (j = 0; j < 50; j++)
{
if (joy > GLFW_JOYSTICK_LAST)
break;
_glfwSetError(GLFW_PLATFORM_ERROR, "X11: Failed to compile regex");
return GL_FALSE;
}
sprintf(path, "%s%i", bases[i], j);
for (i = 0; i < sizeof(dirs) / sizeof(dirs[0]); i++)
{
struct dirent* entry;
dir = opendir(dirs[i]);
if (!dir)
continue;
while ((entry = readdir(dir)))
{
char path[20];
regmatch_t match;
if (regexec(&regex, entry->d_name, 1, &match, 0) != 0)
continue;
snprintf(path, sizeof(path), "%s/%s", dirs[i], entry->d_name);
if (openJoystickDevice(joy, path))
joy++;
}
closedir(dir);
}
regfree(&regex);
#endif // _GLFW_USE_LINUX_JOYSTICKS
return GL_TRUE;
}
+1 -1
View File
@@ -235,7 +235,7 @@ void _glfwSetVideoMode(int* width, int* height, int* rate);
void _glfwRestoreVideoMode(void);
// Joystick input
void _glfwInitJoysticks(void);
int _glfwInitJoysticks(void);
void _glfwTerminateJoysticks(void);
// Unicode support
+83 -75
View File
@@ -30,6 +30,8 @@
#include "internal.h"
#include <sys/select.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
@@ -460,34 +462,31 @@ static _GLFWwindow* findWindow(Window handle)
//========================================================================
// Get and process next X event (called by _glfwPlatformPollEvents)
// Process the specified X event
//========================================================================
static void processSingleEvent(void)
static void processEvent(XEvent *event)
{
_GLFWwindow* window;
XEvent event;
XNextEvent(_glfwLibrary.X11.display, &event);
switch (event.type)
switch (event->type)
{
case KeyPress:
{
// A keyboard key was pressed
window = findWindow(event.xkey.window);
window = findWindow(event->xkey.window);
if (window == NULL)
return;
_glfwInputKey(window, translateKey(event.xkey.keycode), GLFW_PRESS);
_glfwInputChar(window, translateChar(&event.xkey));
_glfwInputKey(window, translateKey(event->xkey.keycode), GLFW_PRESS);
_glfwInputChar(window, translateChar(&event->xkey));
break;
}
case KeyRelease:
{
// A keyboard key was released
window = findWindow(event.xkey.window);
window = findWindow(event->xkey.window);
if (window == NULL)
return;
@@ -501,15 +500,15 @@ static void processSingleEvent(void)
XPeekEvent(_glfwLibrary.X11.display, &nextEvent);
if (nextEvent.type == KeyPress &&
nextEvent.xkey.window == event.xkey.window &&
nextEvent.xkey.keycode == event.xkey.keycode)
nextEvent.xkey.window == event->xkey.window &&
nextEvent.xkey.keycode == event->xkey.keycode)
{
// This last check is a hack to work around key repeats
// leaking through due to some sort of time drift
// Toshiyuki Takahashi can press a button 16 times per
// second so it's fairly safe to assume that no human is
// pressing the key 50 times per second (value is ms)
if ((nextEvent.xkey.time - event.xkey.time) < 20)
if ((nextEvent.xkey.time - event->xkey.time) < 20)
{
// Do not report anything for this event
break;
@@ -517,34 +516,34 @@ static void processSingleEvent(void)
}
}
_glfwInputKey(window, translateKey(event.xkey.keycode), GLFW_RELEASE);
_glfwInputKey(window, translateKey(event->xkey.keycode), GLFW_RELEASE);
break;
}
case ButtonPress:
{
// A mouse button was pressed or a scrolling event occurred
window = findWindow(event.xbutton.window);
window = findWindow(event->xbutton.window);
if (window == NULL)
return;
if (event.xbutton.button == Button1)
if (event->xbutton.button == Button1)
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS);
else if (event.xbutton.button == Button2)
else if (event->xbutton.button == Button2)
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS);
else if (event.xbutton.button == Button3)
else if (event->xbutton.button == Button3)
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS);
// XFree86 3.3.2 and later translates mouse wheel up/down into
// mouse button 4 & 5 presses
else if (event.xbutton.button == Button4)
else if (event->xbutton.button == Button4)
_glfwInputScroll(window, 0.0, 1.0);
else if (event.xbutton.button == Button5)
else if (event->xbutton.button == Button5)
_glfwInputScroll(window, 0.0, -1.0);
else if (event.xbutton.button == Button6)
else if (event->xbutton.button == Button6)
_glfwInputScroll(window, -1.0, 0.0);
else if (event.xbutton.button == Button7)
else if (event->xbutton.button == Button7)
_glfwInputScroll(window, 1.0, 0.0);
break;
@@ -553,23 +552,23 @@ static void processSingleEvent(void)
case ButtonRelease:
{
// A mouse button was released
window = findWindow(event.xbutton.window);
window = findWindow(event->xbutton.window);
if (window == NULL)
return;
if (event.xbutton.button == Button1)
if (event->xbutton.button == Button1)
{
_glfwInputMouseClick(window,
GLFW_MOUSE_BUTTON_LEFT,
GLFW_RELEASE);
}
else if (event.xbutton.button == Button2)
else if (event->xbutton.button == Button2)
{
_glfwInputMouseClick(window,
GLFW_MOUSE_BUTTON_MIDDLE,
GLFW_RELEASE);
}
else if (event.xbutton.button == Button3)
else if (event->xbutton.button == Button3)
{
_glfwInputMouseClick(window,
GLFW_MOUSE_BUTTON_RIGHT,
@@ -581,7 +580,7 @@ static void processSingleEvent(void)
case EnterNotify:
{
// The cursor entered the window
window = findWindow(event.xcrossing.window);
window = findWindow(event->xcrossing.window);
if (window == NULL)
return;
@@ -595,7 +594,7 @@ static void processSingleEvent(void)
case LeaveNotify:
{
// The cursor left the window
window = findWindow(event.xcrossing.window);
window = findWindow(event->xcrossing.window);
if (window == NULL)
return;
@@ -609,12 +608,12 @@ static void processSingleEvent(void)
case MotionNotify:
{
// The cursor was moved
window = findWindow(event.xmotion.window);
window = findWindow(event->xmotion.window);
if (window == NULL)
return;
if (event.xmotion.x != window->X11.cursorPosX ||
event.xmotion.y != window->X11.cursorPosY)
if (event->xmotion.x != window->X11.cursorPosX ||
event->xmotion.y != window->X11.cursorPosY)
{
// The cursor was moved by something other than GLFW
@@ -625,17 +624,17 @@ static void processSingleEvent(void)
if (_glfwLibrary.activeWindow != window)
break;
x = event.xmotion.x - window->X11.cursorPosX;
y = event.xmotion.y - window->X11.cursorPosY;
x = event->xmotion.x - window->X11.cursorPosX;
y = event->xmotion.y - window->X11.cursorPosY;
}
else
{
x = event.xmotion.x;
y = event.xmotion.y;
x = event->xmotion.x;
y = event->xmotion.y;
}
window->X11.cursorPosX = event.xmotion.x;
window->X11.cursorPosY = event.xmotion.y;
window->X11.cursorPosX = event->xmotion.x;
window->X11.cursorPosY = event->xmotion.y;
window->X11.cursorCentered = GL_FALSE;
_glfwInputCursorMotion(window, x, y);
@@ -647,17 +646,17 @@ static void processSingleEvent(void)
case ConfigureNotify:
{
// The window configuration changed somehow
window = findWindow(event.xconfigure.window);
window = findWindow(event->xconfigure.window);
if (window == NULL)
return;
_glfwInputWindowSize(window,
event.xconfigure.width,
event.xconfigure.height);
event->xconfigure.width,
event->xconfigure.height);
_glfwInputWindowPos(window,
event.xconfigure.x,
event.xconfigure.y);
event->xconfigure.x,
event->xconfigure.y);
break;
}
@@ -665,11 +664,11 @@ static void processSingleEvent(void)
case ClientMessage:
{
// Custom client message, probably from the window manager
window = findWindow(event.xclient.window);
window = findWindow(event->xclient.window);
if (window == NULL)
return;
if ((Atom) event.xclient.data.l[0] == _glfwLibrary.X11.wmDeleteWindow)
if ((Atom) event->xclient.data.l[0] == _glfwLibrary.X11.wmDeleteWindow)
{
// The window manager was asked to close the window, for example by
// the user pressing a 'close' window decoration button
@@ -677,17 +676,17 @@ static void processSingleEvent(void)
_glfwInputWindowCloseRequest(window);
}
else if (_glfwLibrary.X11.wmPing != None &&
(Atom) event.xclient.data.l[0] == _glfwLibrary.X11.wmPing)
(Atom) event->xclient.data.l[0] == _glfwLibrary.X11.wmPing)
{
// The window manager is pinging the application to ensure it's
// still responding to events
event.xclient.window = _glfwLibrary.X11.root;
event->xclient.window = _glfwLibrary.X11.root;
XSendEvent(_glfwLibrary.X11.display,
event.xclient.window,
event->xclient.window,
False,
SubstructureNotifyMask | SubstructureRedirectMask,
&event);
event);
}
break;
@@ -696,7 +695,7 @@ static void processSingleEvent(void)
case MapNotify:
{
// The window was mapped
window = findWindow(event.xmap.window);
window = findWindow(event->xmap.window);
if (window == NULL)
return;
@@ -707,7 +706,7 @@ static void processSingleEvent(void)
case UnmapNotify:
{
// The window was unmapped
window = findWindow(event.xmap.window);
window = findWindow(event->xmap.window);
if (window == NULL)
return;
@@ -718,7 +717,7 @@ static void processSingleEvent(void)
case FocusIn:
{
// The window gained focus
window = findWindow(event.xfocus.window);
window = findWindow(event->xfocus.window);
if (window == NULL)
return;
@@ -733,7 +732,7 @@ static void processSingleEvent(void)
case FocusOut:
{
// The window lost focus
window = findWindow(event.xfocus.window);
window = findWindow(event->xfocus.window);
if (window == NULL)
return;
@@ -748,7 +747,7 @@ static void processSingleEvent(void)
case Expose:
{
// The window's contents was damaged
window = findWindow(event.xexpose.window);
window = findWindow(event->xexpose.window);
if (window == NULL)
return;
@@ -769,7 +768,7 @@ static void processSingleEvent(void)
{
// The selection conversion status is available
XSelectionEvent* request = &event.xselection;
XSelectionEvent* request = &event->xselection;
if (_glfwReadSelection(request))
_glfwLibrary.X11.selection.status = _GLFW_CONVERSION_SUCCEEDED;
@@ -783,7 +782,7 @@ static void processSingleEvent(void)
{
// The contents of the selection was requested
XSelectionRequestEvent* request = &event.xselectionrequest;
XSelectionRequestEvent* request = &event->xselectionrequest;
XEvent response;
memset(&response, 0, sizeof(response));
@@ -808,11 +807,11 @@ static void processSingleEvent(void)
default:
{
#if defined(_GLFW_HAS_XRANDR)
switch (event.type - _glfwLibrary.X11.RandR.eventBase)
switch (event->type - _glfwLibrary.X11.RandR.eventBase)
{
case RRScreenChangeNotify:
{
XRRUpdateConfiguration(&event);
XRRUpdateConfiguration(event);
break;
}
}
@@ -957,7 +956,6 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{
int mode = 0, rate, sizeChanged = GL_FALSE;
XSizeHints* sizehints;
rate = window->refreshRate;
@@ -971,14 +969,14 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{
// Update window size restrictions to match new window size
sizehints = XAllocSizeHints();
sizehints->flags = 0;
XSizeHints* hints = XAllocSizeHints();
sizehints->min_width = sizehints->max_width = width;
sizehints->min_height = sizehints->max_height = height;
hints->flags |= (PMinSize | PMaxSize);
hints->min_width = hints->max_width = width;
hints->min_height = hints->max_height = height;
XSetWMNormalHints(_glfwLibrary.X11.display, window->X11.handle, sizehints);
XFree(sizehints);
XSetWMNormalHints(_glfwLibrary.X11.display, window->X11.handle, hints);
XFree(hints);
}
// Change window size before changing fullscreen mode?
@@ -1093,13 +1091,18 @@ void _glfwPlatformRefreshWindowParams(_GLFWwindow* window)
void _glfwPlatformPollEvents(void)
{
XEvent event;
while (XCheckMaskEvent(_glfwLibrary.X11.display, ~0, &event) ||
XCheckTypedEvent(_glfwLibrary.X11.display, ClientMessage, &event))
{
processEvent(&event);
}
// Check whether the cursor has moved inside an active window that has
// captured the cursor (because then it needs to be re-centered)
_GLFWwindow* window;
// Process all pending events
while (XPending(_glfwLibrary.X11.display))
processSingleEvent();
// Did the cursor move in an active window that has captured the cursor
window = _glfwLibrary.activeWindow;
if (window)
{
@@ -1126,13 +1129,18 @@ void _glfwPlatformPollEvents(void)
void _glfwPlatformWaitEvents(void)
{
XEvent event;
int fd;
fd_set fds;
// Block waiting for an event to arrive
XNextEvent(_glfwLibrary.X11.display, &event);
XPutBackEvent(_glfwLibrary.X11.display, &event);
fd = ConnectionNumber(_glfwLibrary.X11.display);
_glfwPlatformPollEvents();
FD_ZERO(&fds);
FD_SET(fd, &fds);
XFlush(_glfwLibrary.X11.display);
if (select(fd + 1, &fds, NULL, NULL, NULL) > 0)
_glfwPlatformPollEvents();
}