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Made Win32 port build (functionality soon).
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@@ -251,7 +251,7 @@ typedef struct _GLFWwindowWin32
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// Various platform specific internal variables
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int desiredRefreshRate; // Desired vertical monitor refresh rate
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GLboolean mouseMoved;
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GLboolean cursorCentered;
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int oldMouseX, oldMouseY;
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} _GLFWwindowWin32;
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