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Make GLFW_DOUBLEBUFFER a window attribute
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@@ -387,6 +387,7 @@ struct _GLFWwindow
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GLFWbool mousePassthrough;
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GLFWbool shouldClose;
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void* userPointer;
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GLFWbool doublebuffer;
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GLFWvidmode videoMode;
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_GLFWmonitor* monitor;
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_GLFWcursor* cursor;
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