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Win32: Disable fb transparency when it is broken
On Windows 7, when GLFW framebuffer transparency and the DWM are enabled but DWM transparency is disabled (i.e. when the Transparency setting is disabled under Personalization > Color), the contents of the framebuffer is combined with the last frame using additive blending instead of replacing the previous contents. This commit limits GLFW framebuffer transparency on Windows 7 to when DWM transparency is enabled, removing the previous workaround of setting a layered window color key that led to rendering artifacts. Fixes #1512.
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@@ -77,6 +77,9 @@
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#ifndef WM_DWMCOMPOSITIONCHANGED
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#define WM_DWMCOMPOSITIONCHANGED 0x031E
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#endif
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#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
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#define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
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#endif
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#ifndef WM_COPYGLOBALDATA
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#define WM_COPYGLOBALDATA 0x0049
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#endif
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@@ -244,9 +247,11 @@ typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UIN
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typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
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typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
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typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
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typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
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#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
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#define DwmFlush _glfw.win32.dwmapi.Flush
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#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
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#define DwmGetColorizationColor _glfw.win32.dwmapi.GetColorizationColor
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// shcore.dll function pointer typedefs
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typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
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@@ -368,6 +373,7 @@ typedef struct _GLFWlibraryWin32
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PFN_DwmIsCompositionEnabled IsCompositionEnabled;
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PFN_DwmFlush Flush;
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PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
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PFN_DwmGetColorizationColor GetColorizationColor;
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} dwmapi;
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struct {
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