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Cocoa: Fix MoltenVK layer scale out of sync
The contents scale of the hosted CAMetalLayer created for MoltenVK was updated only after the GLFW content scale and framebuffer size events were emitted, causing the layer to get out of sync with the monitor the window was on.
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+12
-13
@@ -520,6 +520,18 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
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{
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const NSRect contentRect = [window->ns.view frame];
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const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
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const float xscale = fbRect.size.width / contentRect.size.width;
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const float yscale = fbRect.size.height / contentRect.size.height;
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if (xscale != window->ns.xscale || yscale != window->ns.yscale)
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{
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if (window->ns.retina && window->ns.layer)
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[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
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window->ns.xscale = xscale;
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window->ns.yscale = yscale;
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_glfwInputWindowContentScale(window, xscale, yscale);
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}
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if (fbRect.size.width != window->ns.fbWidth ||
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fbRect.size.height != window->ns.fbHeight)
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@@ -528,19 +540,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
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window->ns.fbHeight = fbRect.size.height;
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_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
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}
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const float xscale = fbRect.size.width / contentRect.size.width;
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const float yscale = fbRect.size.height / contentRect.size.height;
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if (xscale != window->ns.xscale || yscale != window->ns.yscale)
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{
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window->ns.xscale = xscale;
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window->ns.yscale = yscale;
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_glfwInputWindowContentScale(window, xscale, yscale);
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if (window->ns.retina && window->ns.layer)
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[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
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}
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}
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- (void)drawRect:(NSRect)rect
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