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Moved version number macro to internal.h.
This lets alternative build environments avoid having to manually keep track of which version of GLFW is being built.
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@@ -33,6 +33,8 @@
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#include "glfw_config.h"
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#endif
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#define _GLFW_VERSION_NUMBER "3.0.4"
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#if defined(_GLFW_USE_OPENGL)
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// This is the default for glfw3.h
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#elif defined(_GLFW_USE_GLESV1)
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