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Wayland: Fix destroying CSDs in the correct order
On Wayland we implement Client-Side Decorations if the compositors do not implement SSDs. In that case, the destructors of the surfaces were called in the wrong order, leading to a dereference of an already freed object. We need to first destroy the subsurface before destroying the parent surface. Related PR on kitty: https://github.com/kovidgoyal/kitty/pull/3066 Related issue on kitty: https://github.com/kovidgoyal/kitty/issues/3051 Closes #1798.
This commit is contained in:
committed by
Camilla Löwy
parent
3327050ca6
commit
0dc1005c85
+2
-2
@@ -246,10 +246,10 @@ static void createDecorations(_GLFWwindow* window)
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static void destroyDecoration(_GLFWdecorationWayland* decoration)
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{
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if (decoration->surface)
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wl_surface_destroy(decoration->surface);
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if (decoration->subsurface)
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wl_subsurface_destroy(decoration->subsurface);
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if (decoration->surface)
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wl_surface_destroy(decoration->surface);
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if (decoration->viewport)
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wp_viewport_destroy(decoration->viewport);
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decoration->surface = NULL;
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