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Clarify cursor position variable names
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@@ -78,7 +78,7 @@ typedef struct _GLFWwindowNS
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// The total sum of the distances the cursor has been warped
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// since the last cursor motion event was processed
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// This is kept to counteract Cocoa doing the same internally
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double warpDeltaX, warpDeltaY;
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double cursorWarpDeltaX, cursorWarpDeltaY;
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} _GLFWwindowNS;
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