Replace GL booleans with public macros

This commit is contained in:
Camilla Berglund
2015-08-23 19:30:04 +02:00
parent 13fbb4748a
commit 0eccf75f65
71 changed files with 581 additions and 557 deletions
+20 -20
View File
@@ -84,9 +84,9 @@ static int getConfigAttrib(EGLConfig config, int attrib)
// Return a list of available and usable framebuffer configs
//
static GLboolean chooseFBConfigs(const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* desired,
EGLConfig* result)
static GLFWbool chooseFBConfigs(const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* desired,
EGLConfig* result)
{
EGLConfig* nativeConfigs;
_GLFWfbconfig* usableConfigs;
@@ -97,7 +97,7 @@ static GLboolean chooseFBConfigs(const _GLFWctxconfig* ctxconfig,
if (!nativeCount)
{
_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned");
return GL_FALSE;
return GLFW_FALSE;
}
nativeConfigs = calloc(nativeCount, sizeof(EGLConfig));
@@ -154,7 +154,7 @@ static GLboolean chooseFBConfigs(const _GLFWctxconfig* ctxconfig,
u->stencilBits = getConfigAttrib(n, EGL_STENCIL_SIZE);
u->samples = getConfigAttrib(n, EGL_SAMPLES);
u->doublebuffer = GL_TRUE;
u->doublebuffer = GLFW_TRUE;
u->egl = n;
usableCount++;
@@ -167,7 +167,7 @@ static GLboolean chooseFBConfigs(const _GLFWctxconfig* ctxconfig,
free(nativeConfigs);
free(usableConfigs);
return closest ? GL_TRUE : GL_FALSE;
return closest ? GLFW_TRUE : GLFW_FALSE;
}
@@ -194,7 +194,7 @@ int _glfwInitContextAPI(void)
};
if (!_glfwCreateContextTLS())
return GL_FALSE;
return GLFW_FALSE;
for (i = 0; sonames[i]; i++)
{
@@ -206,7 +206,7 @@ int _glfwInitContextAPI(void)
if (!_glfw.egl.handle)
{
_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Failed to load EGL");
return GL_FALSE;
return GLFW_FALSE;
}
_glfw.egl.GetConfigAttrib =
@@ -249,7 +249,7 @@ int _glfwInitContextAPI(void)
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to get EGL display: %s",
getErrorString(_glfw_eglGetError()));
return GL_FALSE;
return GLFW_FALSE;
}
if (!_glfw_eglInitialize(_glfw.egl.display,
@@ -259,13 +259,13 @@ int _glfwInitContextAPI(void)
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to initialize EGL: %s",
getErrorString(_glfw_eglGetError()));
return GL_FALSE;
return GLFW_FALSE;
}
_glfw.egl.KHR_create_context =
_glfwPlatformExtensionSupported("EGL_KHR_create_context");
return GL_TRUE;
return GLFW_TRUE;
}
// Terminate EGL
@@ -308,7 +308,7 @@ int _glfwCreateContext(_GLFWwindow* window,
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"EGL: Failed to find a suitable EGLConfig");
return GL_FALSE;
return GLFW_FALSE;
}
#if defined(_GLFW_X11)
@@ -355,7 +355,7 @@ int _glfwCreateContext(_GLFWwindow* window,
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGL: Failed to retrieve visual for EGLConfig");
return GL_FALSE;
return GLFW_FALSE;
}
}
#endif // _GLFW_X11
@@ -367,7 +367,7 @@ int _glfwCreateContext(_GLFWwindow* window,
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to bind OpenGL ES: %s",
getErrorString(_glfw_eglGetError()));
return GL_FALSE;
return GLFW_FALSE;
}
}
else
@@ -377,7 +377,7 @@ int _glfwCreateContext(_GLFWwindow* window,
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to bind OpenGL: %s",
getErrorString(_glfw_eglGetError()));
return GL_FALSE;
return GLFW_FALSE;
}
}
@@ -450,7 +450,7 @@ int _glfwCreateContext(_GLFWwindow* window,
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"EGL: Failed to create context: %s",
getErrorString(_glfw_eglGetError()));
return GL_FALSE;
return GLFW_FALSE;
}
window->egl.config = config;
@@ -515,11 +515,11 @@ int _glfwCreateContext(_GLFWwindow* window,
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to load client library");
return GL_FALSE;
return GLFW_FALSE;
}
}
return GL_TRUE;
return GLFW_TRUE;
}
#undef setEGLattrib
@@ -632,10 +632,10 @@ int _glfwPlatformExtensionSupported(const char* extension)
if (extensions)
{
if (_glfwStringInExtensionString(extension, extensions))
return GL_TRUE;
return GLFW_TRUE;
}
return GL_FALSE;
return GLFW_FALSE;
}
GLFWglproc _glfwPlatformGetProcAddress(const char* procname)