Replace GL booleans with public macros

This commit is contained in:
Camilla Berglund
2015-08-23 19:30:04 +02:00
parent 13fbb4748a
commit 0eccf75f65
71 changed files with 581 additions and 557 deletions
+37 -37
View File
@@ -185,10 +185,10 @@ static int translateKey(WPARAM wParam, LPARAM lParam)
// Enter full screen mode
//
static GLboolean enterFullscreenMode(_GLFWwindow* window)
static GLFWbool enterFullscreenMode(_GLFWwindow* window)
{
GLFWvidmode mode;
GLboolean status;
GLFWbool status;
int xpos, ypos;
status = _glfwSetVideoMode(window->monitor, &window->videoMode);
@@ -230,7 +230,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED);
_glfwInputWindowFocus(window, GL_TRUE);
_glfwInputWindowFocus(window, GLFW_TRUE);
return 0;
}
@@ -242,7 +242,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
if (window->monitor && window->autoIconify)
_glfwPlatformIconifyWindow(window);
_glfwInputWindowFocus(window, GL_FALSE);
_glfwInputWindowFocus(window, GLFW_FALSE);
return 0;
}
@@ -290,13 +290,13 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_CHAR:
{
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GL_TRUE);
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GLFW_TRUE);
return 0;
}
case WM_SYSCHAR:
{
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GL_FALSE);
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GLFW_FALSE);
return 0;
}
@@ -311,7 +311,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
return TRUE;
}
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GL_TRUE);
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GLFW_TRUE);
return FALSE;
}
@@ -428,8 +428,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
tme.hwndTrack = window->win32.handle;
TrackMouseEvent(&tme);
window->win32.cursorTracked = GL_TRUE;
_glfwInputCursorEnter(window, GL_TRUE);
window->win32.cursorTracked = GLFW_TRUE;
_glfwInputCursorEnter(window, GLFW_TRUE);
}
return 0;
@@ -437,8 +437,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_MOUSELEAVE:
{
window->win32.cursorTracked = GL_FALSE;
_glfwInputCursorEnter(window, GL_FALSE);
window->win32.cursorTracked = GLFW_FALSE;
_glfwInputCursorEnter(window, GLFW_FALSE);
return 0;
}
@@ -466,20 +466,20 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
if (!window->win32.iconified && wParam == SIZE_MINIMIZED)
{
window->win32.iconified = GL_TRUE;
window->win32.iconified = GLFW_TRUE;
if (window->monitor)
leaveFullscreenMode(window);
_glfwInputWindowIconify(window, GL_TRUE);
_glfwInputWindowIconify(window, GLFW_TRUE);
}
else if (window->win32.iconified &&
(wParam == SIZE_RESTORED || wParam == SIZE_MAXIMIZED))
{
window->win32.iconified = GL_FALSE;
window->win32.iconified = GLFW_FALSE;
if (window->monitor)
enterFullscreenMode(window);
_glfwInputWindowIconify(window, GL_FALSE);
_glfwInputWindowIconify(window, GLFW_FALSE);
}
_glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam));
@@ -597,10 +597,10 @@ static void getFullWindowSize(_GLFWwindow* window,
// Creates the GLFW window and rendering context
//
static int createWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
static GLFWbool createWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
int xpos, ypos, fullWidth, fullHeight;
WCHAR* wideTitle;
@@ -632,7 +632,7 @@ static int createWindow(_GLFWwindow* window,
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to convert window title to UTF-16");
return GL_FALSE;
return GLFW_FALSE;
}
window->win32.handle = CreateWindowExW(getWindowExStyle(window),
@@ -651,7 +651,7 @@ static int createWindow(_GLFWwindow* window,
if (!window->win32.handle)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create window");
return GL_FALSE;
return GLFW_FALSE;
}
if (_glfw_ChangeWindowMessageFilterEx)
@@ -675,9 +675,9 @@ static int createWindow(_GLFWwindow* window,
DragAcceptFiles(window->win32.handle, TRUE);
if (!_glfwCreateContext(window, ctxconfig, fbconfig))
return GL_FALSE;
return GLFW_FALSE;
return GL_TRUE;
return GLFW_TRUE;
}
// Destroys the GLFW window and rendering context
@@ -700,7 +700,7 @@ static void destroyWindow(_GLFWwindow* window)
// Registers the GLFW window class
//
GLboolean _glfwRegisterWindowClass(void)
GLFWbool _glfwRegisterWindowClass(void)
{
WNDCLASSW wc;
@@ -726,10 +726,10 @@ GLboolean _glfwRegisterWindowClass(void)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to register window class");
return GL_FALSE;
return GLFW_FALSE;
}
return GL_TRUE;
return GLFW_TRUE;
}
// Unregisters the GLFW window class
@@ -752,12 +752,12 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
int status;
if (!createWindow(window, wndconfig, ctxconfig, fbconfig))
return GL_FALSE;
return GLFW_FALSE;
status = _glfwAnalyzeContext(window, ctxconfig, fbconfig);
if (status == _GLFW_RECREATION_IMPOSSIBLE)
return GL_FALSE;
return GLFW_FALSE;
if (status == _GLFW_RECREATION_REQUIRED)
{
@@ -787,17 +787,17 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
// ...and then create them again, this time with better APIs
if (!createWindow(window, wndconfig, ctxconfig, fbconfig))
return GL_FALSE;
return GLFW_FALSE;
}
if (window->monitor)
{
_glfwPlatformShowWindow(window);
if (!enterFullscreenMode(window))
return GL_FALSE;
return GLFW_FALSE;
}
return GL_TRUE;
return GLFW_TRUE;
}
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
@@ -1099,13 +1099,13 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
ReleaseDC(NULL, dc);
if (!bitmap)
return GL_FALSE;
return GLFW_FALSE;
mask = CreateBitmap(image->width, image->height, 1, 1, NULL);
if (!mask)
{
DeleteObject(bitmap);
return GL_FALSE;
return GLFW_FALSE;
}
for (i = 0; i < image->width * image->height; i++, target++, source += 4)
@@ -1129,9 +1129,9 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
DeleteObject(mask);
if (!cursor->win32.handle)
return GL_FALSE;
return GLFW_FALSE;
return GL_TRUE;
return GLFW_TRUE;
}
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
@@ -1142,10 +1142,10 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to create standard cursor");
return GL_FALSE;
return GLFW_FALSE;
}
return GL_TRUE;
return GLFW_TRUE;
}
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)