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Use SOVERSION for shared libraries on Unix-like systems.
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+6
-1
@@ -30,9 +30,14 @@ elseif (_GLFW_X11_GLX)
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endif()
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add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
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set_target_properties(glfw PROPERTIES OUTPUT_NAME "glfw3")
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set_target_properties(glfw PROPERTIES OUTPUT_NAME "${GLFW_LIB_NAME}")
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if (BUILD_SHARED_LIBS)
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# Include version information in the output
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set_target_properties(glfw PROPERTIES VERSION ${GLFW_VERSION})
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if (UNIX)
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set_target_properties(glfw PROPERTIES SOVERSION ${GLFW_VERSION_MAJOR})
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endif()
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if (_GLFW_WIN32_WGL)
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# The GLFW DLL needs a special compile-time macro and import library name
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