mirror of
https://github.com/glfw/glfw.git
synced 2026-09-22 16:52:57 +00:00
Add window hints for initial position
This adds window hints for the initial position, in screen coordinates, of a window. The special value GLFW_ANY_POSITION means the window manager will be allowed to position the window. It is not possible to set window positions on Wayland and GLFW will always behave as if these hints are set to GLFW_ANY_POSITION. Fixes #1603 Fixes #1747
This commit is contained in:
+21
-5
@@ -791,7 +791,19 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
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contentRect = NSMakeRect(xpos, ypos, mode.width, mode.height);
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}
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else
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contentRect = NSMakeRect(0, 0, wndconfig->width, wndconfig->height);
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{
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if (wndconfig->xpos == GLFW_ANY_POSITION ||
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wndconfig->ypos == GLFW_ANY_POSITION)
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{
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contentRect = NSMakeRect(0, 0, wndconfig->width, wndconfig->height);
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}
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else
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{
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const int xpos = wndconfig->xpos;
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const int ypos = _glfwTransformYCocoa(wndconfig->ypos + wndconfig->height - 1);
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contentRect = NSMakeRect(xpos, ypos, wndconfig->width, wndconfig->height);
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}
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}
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NSUInteger styleMask = NSWindowStyleMaskMiniaturizable;
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@@ -821,10 +833,14 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
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[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
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else
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{
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[(NSWindow*) window->ns.object center];
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_glfw.ns.cascadePoint =
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NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint:
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NSPointFromCGPoint(_glfw.ns.cascadePoint)]);
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if (wndconfig->xpos == GLFW_ANY_POSITION ||
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wndconfig->ypos == GLFW_ANY_POSITION)
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{
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[(NSWindow*) window->ns.object center];
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_glfw.ns.cascadePoint =
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NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint:
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NSPointFromCGPoint(_glfw.ns.cascadePoint)]);
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}
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if (wndconfig->resizable)
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{
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@@ -396,6 +396,8 @@ struct _GLFWinitconfig
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//
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struct _GLFWwndconfig
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{
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int xpos;
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int ypos;
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int width;
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int height;
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const char* title;
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+11
-2
@@ -82,8 +82,17 @@ static int createNativeWindow(_GLFWwindow* window,
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fitToMonitor(window);
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else
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{
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window->null.xpos = 17;
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window->null.ypos = 17;
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if (wndconfig->xpos == GLFW_ANY_POSITION && wndconfig->ypos == GLFW_ANY_POSITION)
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{
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window->null.xpos = 17;
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window->null.ypos = 17;
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}
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else
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{
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window->null.xpos = wndconfig->xpos;
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window->null.ypos = wndconfig->ypos;
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}
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window->null.width = wndconfig->width;
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window->null.height = wndconfig->height;
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}
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+16
-6
@@ -1316,17 +1316,27 @@ static int createNativeWindow(_GLFWwindow* window,
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}
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else
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{
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xpos = CW_USEDEFAULT;
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ypos = CW_USEDEFAULT;
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RECT rect = { 0, 0, wndconfig->width, wndconfig->height };
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window->win32.maximized = wndconfig->maximized;
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if (wndconfig->maximized)
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style |= WS_MAXIMIZE;
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getFullWindowSize(style, exStyle,
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wndconfig->width, wndconfig->height,
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&fullWidth, &fullHeight,
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USER_DEFAULT_SCREEN_DPI);
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AdjustWindowRectEx(&rect, style, FALSE, exStyle);
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if (wndconfig->xpos == GLFW_ANY_POSITION && wndconfig->ypos == GLFW_ANY_POSITION)
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{
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xpos = CW_USEDEFAULT;
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ypos = CW_USEDEFAULT;
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}
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else
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{
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xpos = wndconfig->xpos + rect.left;
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ypos = wndconfig->ypos + rect.top;
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}
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fullWidth = rect.right - rect.left;
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fullHeight = rect.bottom - rect.top;
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}
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wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title);
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@@ -274,6 +274,8 @@ void glfwDefaultWindowHints(void)
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_glfw.hints.window.autoIconify = GLFW_TRUE;
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_glfw.hints.window.centerCursor = GLFW_TRUE;
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_glfw.hints.window.focusOnShow = GLFW_TRUE;
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_glfw.hints.window.xpos = GLFW_ANY_POSITION;
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_glfw.hints.window.ypos = GLFW_ANY_POSITION;
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// The default is 24 bits of color, 24 bits of depth and 8 bits of stencil,
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// double buffered
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@@ -368,6 +370,12 @@ GLFWAPI void glfwWindowHint(int hint, int value)
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case GLFW_VISIBLE:
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_glfw.hints.window.visible = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_POSITION_X:
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_glfw.hints.window.xpos = value;
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return;
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case GLFW_POSITION_Y:
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_glfw.hints.window.ypos = value;
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return;
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case GLFW_COCOA_RETINA_FRAMEBUFFER:
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_glfw.hints.window.ns.retina = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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+18
-1
@@ -575,6 +575,14 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
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height *= _glfw.x11.contentScaleY;
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}
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int xpos = 0, ypos = 0;
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if (wndconfig->xpos != GLFW_ANY_POSITION && wndconfig->ypos != GLFW_ANY_POSITION)
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{
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xpos = wndconfig->xpos;
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ypos = wndconfig->ypos;
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}
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// Create a colormap based on the visual used by the current context
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window->x11.colormap = XCreateColormap(_glfw.x11.display,
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_glfw.x11.root,
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@@ -595,7 +603,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
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window->x11.parent = _glfw.x11.root;
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window->x11.handle = XCreateWindow(_glfw.x11.display,
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_glfw.x11.root,
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0, 0, // Position
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xpos, ypos,
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width, height,
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0, // Border width
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depth, // Color depth
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@@ -714,6 +722,15 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
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hints->min_height = hints->max_height = height;
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}
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// HACK: Explicitly setting PPosition to any value causes some WMs, notably
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// Compiz and Metacity, to honor the position of unmapped windows
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if (wndconfig->xpos != GLFW_ANY_POSITION && wndconfig->ypos != GLFW_ANY_POSITION)
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{
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hints->flags |= PPosition;
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hints->x = 0;
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hints->y = 0;
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}
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hints->flags |= PWinGravity;
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hints->win_gravity = StaticGravity;
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