mirror of
https://github.com/glfw/glfw.git
synced 2026-09-23 00:59:48 +00:00
Updated extension headers.
This commit is contained in:
Vendored
+476
-16
@@ -33,7 +33,7 @@ extern "C" {
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** used to make the header, and the header can be found at
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** http://www.opengl.org/registry/
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**
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** Khronos $Revision: 26196 $ on $Date: 2014-04-02 22:34:41 -0700 (Wed, 02 Apr 2014) $
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** Khronos $Revision: 27684 $ on $Date: 2014-08-11 01:21:35 -0700 (Mon, 11 Aug 2014) $
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*/
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#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
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@@ -53,7 +53,7 @@ extern "C" {
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#define GLAPI extern
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#endif
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#define GL_GLEXT_VERSION 20140402
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#define GL_GLEXT_VERSION 20140810
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/* Generated C header for:
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* API: gl
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@@ -1308,11 +1308,13 @@ GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
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#define GL_UNIFORM_BUFFER_START 0x8A29
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#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
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#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
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#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
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#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
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#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
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#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
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#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
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#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
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#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
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#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
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#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
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#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
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@@ -1331,6 +1333,7 @@ GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
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#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
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#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
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#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
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#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
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#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
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#define GL_INVALID_INDEX 0xFFFFFFFFu
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typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
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@@ -2212,6 +2215,7 @@ typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum
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#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
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#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
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#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
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#define GL_COMPUTE_SHADER_BIT 0x00000020
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#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
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#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
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#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
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@@ -2571,10 +2575,279 @@ GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLui
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#endif
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#endif /* GL_VERSION_4_4 */
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#ifndef GL_VERSION_4_5
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#define GL_VERSION_4_5 1
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#define GL_CONTEXT_LOST 0x0507
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#define GL_NEGATIVE_ONE_TO_ONE 0x935E
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#define GL_ZERO_TO_ONE 0x935F
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#define GL_CLIP_ORIGIN 0x935C
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#define GL_CLIP_DEPTH_MODE 0x935D
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#define GL_QUERY_WAIT_INVERTED 0x8E17
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#define GL_QUERY_NO_WAIT_INVERTED 0x8E18
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#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
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#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
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#define GL_MAX_CULL_DISTANCES 0x82F9
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#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
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#define GL_TEXTURE_TARGET 0x1006
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#define GL_QUERY_TARGET 0x82EA
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#define GL_TEXTURE_BINDING 0x82EB
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#define GL_GUILTY_CONTEXT_RESET 0x8253
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#define GL_INNOCENT_CONTEXT_RESET 0x8254
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#define GL_UNKNOWN_CONTEXT_RESET 0x8255
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#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
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#define GL_LOSE_CONTEXT_ON_RESET 0x8252
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#define GL_NO_RESET_NOTIFICATION 0x8261
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#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
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#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
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#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
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typedef void (APIENTRYP PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth);
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typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
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typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer);
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typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size);
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typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param);
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typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param);
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typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
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typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers);
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typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizei size, const void *data, GLbitfield flags);
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typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizei size, const void *data, GLenum usage);
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typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizei size, const void *data);
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typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size);
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typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
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typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data);
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typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access);
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typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access);
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typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer);
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typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizei length);
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typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params);
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typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params);
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typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params);
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typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizei size, void *data);
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typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param);
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf);
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
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typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src);
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typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
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typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
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typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
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typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
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typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
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typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil);
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typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
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typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target);
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typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param);
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typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
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typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
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typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
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typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
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typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
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typedef void (APIENTRYP PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures);
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typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer);
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typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizei size);
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typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
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typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
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typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
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typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
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typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
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typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
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typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
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typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
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typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
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typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
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typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
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typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
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typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param);
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typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param);
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typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param);
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typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params);
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typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params);
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typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param);
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typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture);
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typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture);
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typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
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typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels);
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typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params);
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typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params);
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typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params);
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typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params);
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typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params);
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typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params);
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typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
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typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index);
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typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index);
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typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer);
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typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
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typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
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typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
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typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
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typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
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typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
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typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
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typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param);
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typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
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typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
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typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers);
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typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
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typedef void (APIENTRYP PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids);
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typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers);
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typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
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typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels);
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typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void);
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typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels);
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typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
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typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
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typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
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typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
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typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
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typedef void (APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
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typedef void (APIENTRYP PFNGLGETNMAPDVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
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typedef void (APIENTRYP PFNGLGETNMAPFVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
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typedef void (APIENTRYP PFNGLGETNMAPIVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
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typedef void (APIENTRYP PFNGLGETNPIXELMAPFVPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
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typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVPROC) (GLenum map, GLsizei bufSize, GLuint *values);
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typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVPROC) (GLenum map, GLsizei bufSize, GLushort *values);
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typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEPROC) (GLsizei bufSize, GLubyte *pattern);
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typedef void (APIENTRYP PFNGLGETNCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table);
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typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image);
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typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span);
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typedef void (APIENTRYP PFNGLGETNHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
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typedef void (APIENTRYP PFNGLGETNMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
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typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC) (void);
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#ifdef GL_GLEXT_PROTOTYPES
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GLAPI void APIENTRY glClipControl (GLenum origin, GLenum depth);
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||||
GLAPI void APIENTRY glCreateTransformFeedbacks (GLsizei n, GLuint *ids);
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GLAPI void APIENTRY glTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer);
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GLAPI void APIENTRY glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size);
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GLAPI void APIENTRY glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param);
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GLAPI void APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param);
|
||||
GLAPI void APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
|
||||
GLAPI void APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers);
|
||||
GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizei size, const void *data, GLbitfield flags);
|
||||
GLAPI void APIENTRY glNamedBufferData (GLuint buffer, GLsizei size, const void *data, GLenum usage);
|
||||
GLAPI void APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizei size, const void *data);
|
||||
GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size);
|
||||
GLAPI void APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
|
||||
GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data);
|
||||
GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access);
|
||||
GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access);
|
||||
GLAPI GLboolean APIENTRY glUnmapNamedBuffer (GLuint buffer);
|
||||
GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizei length);
|
||||
GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params);
|
||||
GLAPI void APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params);
|
||||
GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params);
|
||||
GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizei size, void *data);
|
||||
GLAPI void APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers);
|
||||
GLAPI void APIENTRY glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param);
|
||||
GLAPI void APIENTRY glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
|
||||
GLAPI void APIENTRY glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
|
||||
GLAPI void APIENTRY glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf);
|
||||
GLAPI void APIENTRY glNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum *bufs);
|
||||
GLAPI void APIENTRY glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src);
|
||||
GLAPI void APIENTRY glInvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
|
||||
GLAPI void APIENTRY glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GLAPI void APIENTRY glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
|
||||
GLAPI void APIENTRY glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
|
||||
GLAPI void APIENTRY glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
|
||||
GLAPI void APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil);
|
||||
GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
GLAPI GLenum APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target);
|
||||
GLAPI void APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param);
|
||||
GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
|
||||
GLAPI void APIENTRY glCreateRenderbuffers (GLsizei n, GLuint *renderbuffers);
|
||||
GLAPI void APIENTRY glNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GLAPI void APIENTRY glNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GLAPI void APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params);
|
||||
GLAPI void APIENTRY glCreateTextures (GLenum target, GLsizei n, GLuint *textures);
|
||||
GLAPI void APIENTRY glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer);
|
||||
GLAPI void APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizei size);
|
||||
GLAPI void APIENTRY glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
|
||||
GLAPI void APIENTRY glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GLAPI void APIENTRY glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
||||
GLAPI void APIENTRY glTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
|
||||
GLAPI void APIENTRY glTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
|
||||
GLAPI void APIENTRY glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
|
||||
GLAPI void APIENTRY glTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
||||
GLAPI void APIENTRY glTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
|
||||
GLAPI void APIENTRY glCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
|
||||
GLAPI void APIENTRY glCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
||||
GLAPI void APIENTRY glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
|
||||
GLAPI void APIENTRY glCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
|
||||
GLAPI void APIENTRY glCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GLAPI void APIENTRY glCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GLAPI void APIENTRY glTextureParameterf (GLuint texture, GLenum pname, GLfloat param);
|
||||
GLAPI void APIENTRY glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param);
|
||||
GLAPI void APIENTRY glTextureParameteri (GLuint texture, GLenum pname, GLint param);
|
||||
GLAPI void APIENTRY glTextureParameterIiv (GLuint texture, GLenum pname, const GLint *params);
|
||||
GLAPI void APIENTRY glTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params);
|
||||
GLAPI void APIENTRY glTextureParameteriv (GLuint texture, GLenum pname, const GLint *param);
|
||||
GLAPI void APIENTRY glGenerateTextureMipmap (GLuint texture);
|
||||
GLAPI void APIENTRY glBindTextureUnit (GLuint unit, GLuint texture);
|
||||
GLAPI void APIENTRY glGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
|
||||
GLAPI void APIENTRY glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels);
|
||||
GLAPI void APIENTRY glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params);
|
||||
GLAPI void APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params);
|
||||
GLAPI void APIENTRY glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params);
|
||||
GLAPI void APIENTRY glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params);
|
||||
GLAPI void APIENTRY glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params);
|
||||
GLAPI void APIENTRY glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params);
|
||||
GLAPI void APIENTRY glCreateVertexArrays (GLsizei n, GLuint *arrays);
|
||||
GLAPI void APIENTRY glDisableVertexArrayAttrib (GLuint vaobj, GLuint index);
|
||||
GLAPI void APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index);
|
||||
GLAPI void APIENTRY glVertexArrayElementBuffer (GLuint vaobj, GLuint buffer);
|
||||
GLAPI void APIENTRY glVertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
|
||||
GLAPI void APIENTRY glVertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
|
||||
GLAPI void APIENTRY glVertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
|
||||
GLAPI void APIENTRY glVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
|
||||
GLAPI void APIENTRY glVertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
|
||||
GLAPI void APIENTRY glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
|
||||
GLAPI void APIENTRY glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor);
|
||||
GLAPI void APIENTRY glGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint *param);
|
||||
GLAPI void APIENTRY glGetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
|
||||
GLAPI void APIENTRY glGetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
|
||||
GLAPI void APIENTRY glCreateSamplers (GLsizei n, GLuint *samplers);
|
||||
GLAPI void APIENTRY glCreateProgramPipelines (GLsizei n, GLuint *pipelines);
|
||||
GLAPI void APIENTRY glCreateQueries (GLenum target, GLsizei n, GLuint *ids);
|
||||
GLAPI void APIENTRY glMemoryBarrierByRegion (GLbitfield barriers);
|
||||
GLAPI void APIENTRY glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
|
||||
GLAPI void APIENTRY glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels);
|
||||
GLAPI GLenum APIENTRY glGetGraphicsResetStatus (void);
|
||||
GLAPI void APIENTRY glGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void *pixels);
|
||||
GLAPI void APIENTRY glGetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
|
||||
GLAPI void APIENTRY glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
|
||||
GLAPI void APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
|
||||
GLAPI void APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params);
|
||||
GLAPI void APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
|
||||
GLAPI void APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
|
||||
GLAPI void APIENTRY glGetnMapdv (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
|
||||
GLAPI void APIENTRY glGetnMapfv (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
|
||||
GLAPI void APIENTRY glGetnMapiv (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
|
||||
GLAPI void APIENTRY glGetnPixelMapfv (GLenum map, GLsizei bufSize, GLfloat *values);
|
||||
GLAPI void APIENTRY glGetnPixelMapuiv (GLenum map, GLsizei bufSize, GLuint *values);
|
||||
GLAPI void APIENTRY glGetnPixelMapusv (GLenum map, GLsizei bufSize, GLushort *values);
|
||||
GLAPI void APIENTRY glGetnPolygonStipple (GLsizei bufSize, GLubyte *pattern);
|
||||
GLAPI void APIENTRY glGetnColorTable (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table);
|
||||
GLAPI void APIENTRY glGetnConvolutionFilter (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image);
|
||||
GLAPI void APIENTRY glGetnSeparableFilter (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span);
|
||||
GLAPI void APIENTRY glGetnHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
|
||||
GLAPI void APIENTRY glGetnMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
|
||||
GLAPI void APIENTRY glTextureBarrier (void);
|
||||
#endif
|
||||
#endif /* GL_VERSION_4_5 */
|
||||
|
||||
#ifndef GL_ARB_ES2_compatibility
|
||||
#define GL_ARB_ES2_compatibility 1
|
||||
#endif /* GL_ARB_ES2_compatibility */
|
||||
|
||||
#ifndef GL_ARB_ES3_1_compatibility
|
||||
#define GL_ARB_ES3_1_compatibility 1
|
||||
#endif /* GL_ARB_ES3_1_compatibility */
|
||||
|
||||
#ifndef GL_ARB_ES3_compatibility
|
||||
#define GL_ARB_ES3_compatibility 1
|
||||
#endif /* GL_ARB_ES3_compatibility */
|
||||
@@ -2655,6 +2928,10 @@ GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, s
|
||||
#define GL_ARB_clear_texture 1
|
||||
#endif /* GL_ARB_clear_texture */
|
||||
|
||||
#ifndef GL_ARB_clip_control
|
||||
#define GL_ARB_clip_control 1
|
||||
#endif /* GL_ARB_clip_control */
|
||||
|
||||
#ifndef GL_ARB_color_buffer_float
|
||||
#define GL_ARB_color_buffer_float 1
|
||||
#define GL_RGBA_FLOAT_MODE_ARB 0x8820
|
||||
@@ -2678,7 +2955,6 @@ GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp);
|
||||
|
||||
#ifndef GL_ARB_compute_shader
|
||||
#define GL_ARB_compute_shader 1
|
||||
#define GL_COMPUTE_SHADER_BIT 0x00000020
|
||||
#endif /* GL_ARB_compute_shader */
|
||||
|
||||
#ifndef GL_ARB_compute_variable_group_size
|
||||
@@ -2693,6 +2969,10 @@ GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint n
|
||||
#endif
|
||||
#endif /* GL_ARB_compute_variable_group_size */
|
||||
|
||||
#ifndef GL_ARB_conditional_render_inverted
|
||||
#define GL_ARB_conditional_render_inverted 1
|
||||
#endif /* GL_ARB_conditional_render_inverted */
|
||||
|
||||
#ifndef GL_ARB_conservative_depth
|
||||
#define GL_ARB_conservative_depth 1
|
||||
#endif /* GL_ARB_conservative_depth */
|
||||
@@ -2707,6 +2987,10 @@ GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint n
|
||||
#define GL_ARB_copy_image 1
|
||||
#endif /* GL_ARB_copy_image */
|
||||
|
||||
#ifndef GL_ARB_cull_distance
|
||||
#define GL_ARB_cull_distance 1
|
||||
#endif /* GL_ARB_cull_distance */
|
||||
|
||||
#ifndef GL_ARB_debug_output
|
||||
#define GL_ARB_debug_output 1
|
||||
typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
|
||||
@@ -2761,6 +3045,14 @@ GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GL
|
||||
#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
|
||||
#endif /* GL_ARB_depth_texture */
|
||||
|
||||
#ifndef GL_ARB_derivative_control
|
||||
#define GL_ARB_derivative_control 1
|
||||
#endif /* GL_ARB_derivative_control */
|
||||
|
||||
#ifndef GL_ARB_direct_state_access
|
||||
#define GL_ARB_direct_state_access 1
|
||||
#endif /* GL_ARB_direct_state_access */
|
||||
|
||||
#ifndef GL_ARB_draw_buffers
|
||||
#define GL_ARB_draw_buffers 1
|
||||
#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
|
||||
@@ -3019,6 +3311,10 @@ GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachmen
|
||||
#define GL_ARB_get_program_binary 1
|
||||
#endif /* GL_ARB_get_program_binary */
|
||||
|
||||
#ifndef GL_ARB_get_texture_sub_image
|
||||
#define GL_ARB_get_texture_sub_image 1
|
||||
#endif /* GL_ARB_get_texture_sub_image */
|
||||
|
||||
#ifndef GL_ARB_gpu_shader5
|
||||
#define GL_ARB_gpu_shader5 1
|
||||
#endif /* GL_ARB_gpu_shader5 */
|
||||
@@ -3406,6 +3702,20 @@ GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *par
|
||||
#define GL_ARB_occlusion_query2 1
|
||||
#endif /* GL_ARB_occlusion_query2 */
|
||||
|
||||
#ifndef GL_ARB_pipeline_statistics_query
|
||||
#define GL_ARB_pipeline_statistics_query 1
|
||||
#define GL_VERTICES_SUBMITTED_ARB 0x82EE
|
||||
#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
|
||||
#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0
|
||||
#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1
|
||||
#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2
|
||||
#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
|
||||
#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
|
||||
#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
|
||||
#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
|
||||
#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
|
||||
#endif /* GL_ARB_pipeline_statistics_query */
|
||||
|
||||
#ifndef GL_ARB_pixel_buffer_object
|
||||
#define GL_ARB_pixel_buffer_object 1
|
||||
#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
|
||||
@@ -3697,6 +4007,10 @@ GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GL
|
||||
#define GL_ARB_shader_subroutine 1
|
||||
#endif /* GL_ARB_shader_subroutine */
|
||||
|
||||
#ifndef GL_ARB_shader_texture_image_samples
|
||||
#define GL_ARB_shader_texture_image_samples 1
|
||||
#endif /* GL_ARB_shader_texture_image_samples */
|
||||
|
||||
#ifndef GL_ARB_shader_texture_lod
|
||||
#define GL_ARB_shader_texture_lod 1
|
||||
#endif /* GL_ARB_shader_texture_lod */
|
||||
@@ -3747,6 +4061,20 @@ GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GL
|
||||
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
|
||||
#endif /* GL_ARB_shadow_ambient */
|
||||
|
||||
#ifndef GL_ARB_sparse_buffer
|
||||
#define GL_ARB_sparse_buffer 1
|
||||
#define GL_SPARSE_STORAGE_BIT_ARB 0x0400
|
||||
#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8
|
||||
typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizei size, GLboolean commit);
|
||||
typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC) (GLuint buffer, GLintptr offset, GLsizei size, GLboolean commit);
|
||||
typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC) (GLuint buffer, GLintptr offset, GLsizei size, GLboolean commit);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizei size, GLboolean commit);
|
||||
GLAPI void APIENTRY glNamedBufferPageCommitmentEXT (GLuint buffer, GLintptr offset, GLsizei size, GLboolean commit);
|
||||
GLAPI void APIENTRY glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizei size, GLboolean commit);
|
||||
#endif
|
||||
#endif /* GL_ARB_sparse_buffer */
|
||||
|
||||
#ifndef GL_ARB_sparse_texture
|
||||
#define GL_ARB_sparse_texture 1
|
||||
#define GL_TEXTURE_SPARSE_ARB 0x91A6
|
||||
@@ -3778,6 +4106,10 @@ GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xo
|
||||
#define GL_ARB_tessellation_shader 1
|
||||
#endif /* GL_ARB_tessellation_shader */
|
||||
|
||||
#ifndef GL_ARB_texture_barrier
|
||||
#define GL_ARB_texture_barrier 1
|
||||
#endif /* GL_ARB_texture_barrier */
|
||||
|
||||
#ifndef GL_ARB_texture_border_clamp
|
||||
#define GL_ARB_texture_border_clamp 1
|
||||
#define GL_CLAMP_TO_BORDER_ARB 0x812D
|
||||
@@ -4024,6 +4356,12 @@ GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, void
|
||||
#define GL_ARB_transform_feedback_instanced 1
|
||||
#endif /* GL_ARB_transform_feedback_instanced */
|
||||
|
||||
#ifndef GL_ARB_transform_feedback_overflow_query
|
||||
#define GL_ARB_transform_feedback_overflow_query 1
|
||||
#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC
|
||||
#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED
|
||||
#endif /* GL_ARB_transform_feedback_overflow_query */
|
||||
|
||||
#ifndef GL_ARB_transpose_matrix
|
||||
#define GL_ARB_transpose_matrix 1
|
||||
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
|
||||
@@ -4044,9 +4382,6 @@ GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m);
|
||||
|
||||
#ifndef GL_ARB_uniform_buffer_object
|
||||
#define GL_ARB_uniform_buffer_object 1
|
||||
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
|
||||
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
|
||||
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
|
||||
#endif /* GL_ARB_uniform_buffer_object */
|
||||
|
||||
#ifndef GL_ARB_vertex_array_bgra
|
||||
@@ -4379,10 +4714,51 @@ GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v);
|
||||
#endif
|
||||
#endif /* GL_ARB_window_pos */
|
||||
|
||||
#ifndef GL_KHR_blend_equation_advanced
|
||||
#define GL_KHR_blend_equation_advanced 1
|
||||
#define GL_MULTIPLY_KHR 0x9294
|
||||
#define GL_SCREEN_KHR 0x9295
|
||||
#define GL_OVERLAY_KHR 0x9296
|
||||
#define GL_DARKEN_KHR 0x9297
|
||||
#define GL_LIGHTEN_KHR 0x9298
|
||||
#define GL_COLORDODGE_KHR 0x9299
|
||||
#define GL_COLORBURN_KHR 0x929A
|
||||
#define GL_HARDLIGHT_KHR 0x929B
|
||||
#define GL_SOFTLIGHT_KHR 0x929C
|
||||
#define GL_DIFFERENCE_KHR 0x929E
|
||||
#define GL_EXCLUSION_KHR 0x92A0
|
||||
#define GL_HSL_HUE_KHR 0x92AD
|
||||
#define GL_HSL_SATURATION_KHR 0x92AE
|
||||
#define GL_HSL_COLOR_KHR 0x92AF
|
||||
#define GL_HSL_LUMINOSITY_KHR 0x92B0
|
||||
typedef void (APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glBlendBarrierKHR (void);
|
||||
#endif
|
||||
#endif /* GL_KHR_blend_equation_advanced */
|
||||
|
||||
#ifndef GL_KHR_blend_equation_advanced_coherent
|
||||
#define GL_KHR_blend_equation_advanced_coherent 1
|
||||
#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
|
||||
#endif /* GL_KHR_blend_equation_advanced_coherent */
|
||||
|
||||
#ifndef GL_KHR_context_flush_control
|
||||
#define GL_KHR_context_flush_control 1
|
||||
#endif /* GL_KHR_context_flush_control */
|
||||
|
||||
#ifndef GL_KHR_debug
|
||||
#define GL_KHR_debug 1
|
||||
#endif /* GL_KHR_debug */
|
||||
|
||||
#ifndef GL_KHR_robust_buffer_access_behavior
|
||||
#define GL_KHR_robust_buffer_access_behavior 1
|
||||
#endif /* GL_KHR_robust_buffer_access_behavior */
|
||||
|
||||
#ifndef GL_KHR_robustness
|
||||
#define GL_KHR_robustness 1
|
||||
#define GL_CONTEXT_ROBUST_ACCESS 0x90F3
|
||||
#endif /* GL_KHR_robustness */
|
||||
|
||||
#ifndef GL_KHR_texture_compression_astc_hdr
|
||||
#define GL_KHR_texture_compression_astc_hdr 1
|
||||
#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
|
||||
@@ -4437,11 +4813,11 @@ typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC) (GLbyte s, GLbyte t, GLbyte r);
|
||||
typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC) (const GLbyte *coords);
|
||||
typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC) (GLbyte s, GLbyte t, GLbyte r, GLbyte q);
|
||||
typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC) (const GLbyte *coords);
|
||||
typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x);
|
||||
typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x, GLbyte y);
|
||||
typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC) (const GLbyte *coords);
|
||||
typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y);
|
||||
typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y, GLbyte z);
|
||||
typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC) (const GLbyte *coords);
|
||||
typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z);
|
||||
typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z, GLbyte w);
|
||||
typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC) (const GLbyte *coords);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glMultiTexCoord1bOES (GLenum texture, GLbyte s);
|
||||
@@ -4460,11 +4836,11 @@ GLAPI void APIENTRY glTexCoord3bOES (GLbyte s, GLbyte t, GLbyte r);
|
||||
GLAPI void APIENTRY glTexCoord3bvOES (const GLbyte *coords);
|
||||
GLAPI void APIENTRY glTexCoord4bOES (GLbyte s, GLbyte t, GLbyte r, GLbyte q);
|
||||
GLAPI void APIENTRY glTexCoord4bvOES (const GLbyte *coords);
|
||||
GLAPI void APIENTRY glVertex2bOES (GLbyte x);
|
||||
GLAPI void APIENTRY glVertex2bOES (GLbyte x, GLbyte y);
|
||||
GLAPI void APIENTRY glVertex2bvOES (const GLbyte *coords);
|
||||
GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y);
|
||||
GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y, GLbyte z);
|
||||
GLAPI void APIENTRY glVertex3bvOES (const GLbyte *coords);
|
||||
GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z);
|
||||
GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z, GLbyte w);
|
||||
GLAPI void APIENTRY glVertex4bvOES (const GLbyte *coords);
|
||||
#endif
|
||||
#endif /* GL_OES_byte_coordinates */
|
||||
@@ -4812,6 +5188,10 @@ GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRG
|
||||
#endif
|
||||
#endif /* GL_AMD_draw_buffers_blend */
|
||||
|
||||
#ifndef GL_AMD_gcn_shader
|
||||
#define GL_AMD_gcn_shader 1
|
||||
#endif /* GL_AMD_gcn_shader */
|
||||
|
||||
#ifndef GL_AMD_gpu_shader_int64
|
||||
#define GL_AMD_gpu_shader_int64 1
|
||||
typedef int64_t GLint64EXT;
|
||||
@@ -7391,6 +7771,10 @@ GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffse
|
||||
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
|
||||
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
|
||||
#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
|
||||
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
|
||||
#endif
|
||||
#endif /* GL_EXT_texture_array */
|
||||
|
||||
#ifndef GL_EXT_texture_buffer_object
|
||||
@@ -8406,6 +8790,16 @@ GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum t
|
||||
#endif
|
||||
#endif /* GL_NV_bindless_multi_draw_indirect */
|
||||
|
||||
#ifndef GL_NV_bindless_multi_draw_indirect_count
|
||||
#define GL_NV_bindless_multi_draw_indirect_count 1
|
||||
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
|
||||
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessCountNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
|
||||
GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessCountNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
|
||||
#endif
|
||||
#endif /* GL_NV_bindless_multi_draw_indirect_count */
|
||||
|
||||
#ifndef GL_NV_bindless_texture
|
||||
#define GL_NV_bindless_texture 1
|
||||
typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
|
||||
@@ -8754,12 +9148,10 @@ GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, G
|
||||
#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
|
||||
typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
|
||||
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
|
||||
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
|
||||
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit);
|
||||
GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
|
||||
GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
|
||||
GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
|
||||
#endif
|
||||
#endif /* GL_NV_geometry_program4 */
|
||||
@@ -9138,6 +9530,40 @@ GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint bindi
|
||||
#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
|
||||
#define GL_PRIMARY_COLOR_NV 0x852C
|
||||
#define GL_SECONDARY_COLOR_NV 0x852D
|
||||
#define GL_ROUNDED_RECT_NV 0xE8
|
||||
#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
|
||||
#define GL_ROUNDED_RECT2_NV 0xEA
|
||||
#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
|
||||
#define GL_ROUNDED_RECT4_NV 0xEC
|
||||
#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
|
||||
#define GL_ROUNDED_RECT8_NV 0xEE
|
||||
#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
|
||||
#define GL_RELATIVE_RECT_NV 0xF7
|
||||
#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
|
||||
#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
|
||||
#define GL_FONT_UNAVAILABLE_NV 0x936A
|
||||
#define GL_FONT_UNINTELLIGIBLE_NV 0x936B
|
||||
#define GL_CONIC_CURVE_TO_NV 0x1A
|
||||
#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
|
||||
#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
|
||||
#define GL_STANDARD_FONT_FORMAT_NV 0x936C
|
||||
#define GL_2_BYTES_NV 0x1407
|
||||
#define GL_3_BYTES_NV 0x1408
|
||||
#define GL_4_BYTES_NV 0x1409
|
||||
#define GL_EYE_LINEAR_NV 0x2400
|
||||
#define GL_OBJECT_LINEAR_NV 0x2401
|
||||
#define GL_CONSTANT_NV 0x8576
|
||||
#define GL_PATH_PROJECTION_NV 0x1701
|
||||
#define GL_PATH_MODELVIEW_NV 0x1700
|
||||
#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
|
||||
#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
|
||||
#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
|
||||
#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
|
||||
#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
|
||||
#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
|
||||
#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
|
||||
#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
|
||||
#define GL_FRAGMENT_INPUT_NV 0x936D
|
||||
typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
|
||||
typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
|
||||
typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
|
||||
@@ -9187,6 +9613,21 @@ typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint
|
||||
typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
|
||||
typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
|
||||
typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
|
||||
typedef void (APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
|
||||
typedef void (APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
|
||||
typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
|
||||
typedef void (APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
|
||||
typedef void (APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
|
||||
typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
|
||||
typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
|
||||
typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
|
||||
typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
|
||||
typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
|
||||
typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
|
||||
typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
|
||||
typedef GLenum (APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
|
||||
typedef void (APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
|
||||
typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range);
|
||||
GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
|
||||
@@ -9237,6 +9678,21 @@ GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloa
|
||||
GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
|
||||
GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments);
|
||||
GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
|
||||
GLAPI void APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m);
|
||||
GLAPI void APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m);
|
||||
GLAPI void APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
|
||||
GLAPI void APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m);
|
||||
GLAPI void APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m);
|
||||
GLAPI void APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
|
||||
GLAPI void APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
|
||||
GLAPI void APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
|
||||
GLAPI void APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
|
||||
GLAPI void APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
|
||||
GLAPI GLenum APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
|
||||
GLAPI GLenum APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
|
||||
GLAPI GLenum APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
|
||||
GLAPI void APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
|
||||
GLAPI void APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
#endif
|
||||
#endif /* GL_NV_path_rendering */
|
||||
|
||||
@@ -9405,6 +9861,10 @@ GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname,
|
||||
#define GL_NV_shader_atomic_float 1
|
||||
#endif /* GL_NV_shader_atomic_float */
|
||||
|
||||
#ifndef GL_NV_shader_atomic_int64
|
||||
#define GL_NV_shader_atomic_int64 1
|
||||
#endif /* GL_NV_shader_atomic_int64 */
|
||||
|
||||
#ifndef GL_NV_shader_buffer_load
|
||||
#define GL_NV_shader_buffer_load 1
|
||||
#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
|
||||
@@ -9674,7 +10134,7 @@ GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenu
|
||||
#define GL_SKIP_COMPONENTS1_NV -6
|
||||
typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
|
||||
typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
|
||||
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
|
||||
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLenum bufferMode);
|
||||
typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
|
||||
typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
|
||||
typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
|
||||
@@ -9687,7 +10147,7 @@ typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei coun
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode);
|
||||
GLAPI void APIENTRY glEndTransformFeedbackNV (void);
|
||||
GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode);
|
||||
GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLsizei count, const GLint *attribs, GLenum bufferMode);
|
||||
GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
|
||||
GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
|
||||
GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer);
|
||||
|
||||
Reference in New Issue
Block a user