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Add glfwGetWindowOpacity and glfwSetWindowOpacity
This adds support for setting the opacity of the whole window, including any decorations. Fixes #1089.
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@@ -32,6 +32,7 @@ add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD})
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add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD})
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add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD})
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add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD})
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add_executable(opacity WIN32 MACOSX_BUNDLE opacity.c ${GLAD})
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add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GETOPT} ${GLAD})
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add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD})
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add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD})
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@@ -45,8 +46,8 @@ if (RT_LIBRARY)
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target_link_libraries(threads "${RT_LIBRARY}")
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endif()
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set(WINDOWS_BINARIES empty gamma icon inputlag joysticks tearing threads
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timeout title windows)
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set(WINDOWS_BINARIES empty gamma icon inputlag joysticks opacity tearing
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threads timeout title windows)
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set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen
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cursor)
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@@ -75,6 +76,7 @@ if (APPLE)
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set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma")
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set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag")
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set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks")
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set_target_properties(opacity PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Opacity")
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set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
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set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
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set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout")
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