mirror of
https://github.com/glfw/glfw.git
synced 2026-09-23 00:59:48 +00:00
Initial pass for multi-window support.
This commit is contained in:
+33
-118
@@ -161,6 +161,10 @@ typedef const GLubyte* (APIENTRY *PFNGLGETSTRINGIPROC)(GLenum, GLuint);
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#endif /*GL_VERSION_3_0*/
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#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 X11
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#define _GLFW_PLATFORM_LIBRARY_STATE _GLFWlibraryX11 X11
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//========================================================================
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// Global variables (GLFW internals)
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@@ -169,59 +173,7 @@ typedef const GLubyte* (APIENTRY *PFNGLGETSTRINGIPROC)(GLenum, GLuint);
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//------------------------------------------------------------------------
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// Window structure
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//------------------------------------------------------------------------
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typedef struct _GLFWwin_struct _GLFWwin;
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struct _GLFWwin_struct {
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// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
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// User callback functions
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GLFWwindowsizefun windowSizeCallback;
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GLFWwindowclosefun windowCloseCallback;
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GLFWwindowrefreshfun windowRefreshCallback;
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GLFWmousebuttonfun mouseButtonCallback;
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GLFWmouseposfun mousePosCallback;
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GLFWmousewheelfun mouseWheelCallback;
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GLFWkeyfun keyCallback;
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GLFWcharfun charCallback;
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// User selected window settings
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int fullscreen; // Fullscreen flag
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int mouseLock; // Mouse-lock flag
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int sysKeysDisabled; // System keys disabled flag
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int windowNoResize; // Resize- and maximize gadgets disabled flag
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int refreshRate; // Vertical monitor refresh rate
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// Window status & parameters
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int opened; // Flag telling if window is opened or not
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int active; // Application active flag
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int iconified; // Window iconified flag
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int width, height; // Window width and heigth
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int accelerated; // GL_TRUE if window is HW accelerated
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// Framebuffer attributes
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int redBits;
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int greenBits;
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int blueBits;
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int alphaBits;
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int depthBits;
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int stencilBits;
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int accumRedBits;
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int accumGreenBits;
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int accumBlueBits;
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int accumAlphaBits;
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int auxBuffers;
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int stereo;
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int samples;
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// OpenGL extensions and context attributes
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int glMajor, glMinor, glRevision;
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int glForward, glDebug, glProfile;
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PFNGLGETSTRINGIPROC GetStringi;
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// ========= PLATFORM SPECIFIC PART ======================================
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typedef struct _GLFWwindowX11 {
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// Platform specific window resources
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Colormap colormap; // Window colormap
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@@ -238,6 +190,8 @@ struct _GLFWwin_struct {
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Atom wmActiveWindow; // _NET_ACTIVE_WINDOW atom
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Cursor cursor; // Invisible cursor for hidden cursor
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int mouseMoved, cursorPosX, cursorPosY;
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// GLX extensions
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PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI;
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PFNGLXGETFBCONFIGATTRIBSGIXPROC GetFBConfigAttribSGIX;
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@@ -258,6 +212,30 @@ struct _GLFWwin_struct {
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GLboolean pointerGrabbed; // True if pointer is currently grabbed
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GLboolean pointerHidden; // True if pointer is currently hidden
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} _GLFWwindowX11;
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//------------------------------------------------------------------------
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// Platform-specific ibrary global data
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//------------------------------------------------------------------------
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typedef struct {
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Display* display;
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// Server-side GLX version
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int glxMajor, glxMinor;
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struct {
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int available;
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int eventBase;
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int errorBase;
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} XF86VidMode;
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struct {
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int available;
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int eventBase;
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int errorBase;
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} XRandR;
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// Screensaver data
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struct {
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int changed;
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@@ -280,69 +258,6 @@ struct _GLFWwin_struct {
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Rotation oldRotation;
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#endif
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} FS;
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};
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GLFWGLOBAL _GLFWwin _glfwWin;
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//------------------------------------------------------------------------
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// User input status (most of this should go in _GLFWwin)
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//------------------------------------------------------------------------
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GLFWGLOBAL struct {
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// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
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// Mouse status
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int MousePosX, MousePosY;
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int WheelPos;
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char MouseButton[ GLFW_MOUSE_BUTTON_LAST+1 ];
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// Keyboard status
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char Key[ GLFW_KEY_LAST+1 ];
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int LastChar;
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// User selected settings
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int StickyKeys;
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int StickyMouseButtons;
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int KeyRepeat;
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// ========= PLATFORM SPECIFIC PART ======================================
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// Platform specific internal variables
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int MouseMoved, CursorPosX, CursorPosY;
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} _glfwInput;
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//------------------------------------------------------------------------
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// Library global data
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//------------------------------------------------------------------------
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GLFWGLOBAL struct {
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// ========= PLATFORM INDEPENDENT MANDATORY PART =========================
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// Window opening hints
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_GLFWhints hints;
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// ========= PLATFORM SPECIFIC PART ======================================
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Display* display;
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// Server-side GLX version
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int glxMajor, glxMinor;
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struct {
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int available;
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int eventBase;
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int errorBase;
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} XF86VidMode;
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struct {
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int available;
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int eventBase;
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int errorBase;
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} XRandR;
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// Timer data
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struct {
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@@ -355,7 +270,7 @@ GLFWGLOBAL struct {
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void* libGL; // dlopen handle for libGL.so
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} Libs;
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#endif
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} _glfwLibrary;
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} _GLFWlibraryX11;
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//------------------------------------------------------------------------
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@@ -382,7 +297,7 @@ void _glfwInitTimer(void);
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int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate);
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void _glfwSetVideoModeMODE(int screen, int mode, int rate);
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void _glfwSetVideoMode(int screen, int* width, int* height, int* rate);
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void _glfwRestoreVideoMode(void);
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void _glfwRestoreVideoMode(int screen);
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// Joystick input
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void _glfwInitJoysticks(void);
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