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Fixed active/focused nomenclature mixing.
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+3
-3
@@ -23,7 +23,7 @@
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//
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//========================================================================
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//
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// This test is used to test window activation and iconfication for
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// This test is used to test window focusing and iconfication for
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// fullscreen windows with a video mode differing from the desktop mode
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//
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//========================================================================
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@@ -35,11 +35,11 @@
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static GLboolean running = GL_TRUE;
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static void window_focus_callback(GLFWwindow window, int activated)
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static void window_focus_callback(GLFWwindow window, int focused)
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{
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printf("%0.3f: Window %s\n",
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glfwGetTime(),
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activated ? "activated" : "deactivated");
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focused ? "focused" : "defocused");
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}
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static void window_key_callback(GLFWwindow window, int key, int action)
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