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Cocoa: Select Vulkan surface extension at runtime
This mostly just follows the pattern established by X11. Related to #1619.
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@@ -40,7 +40,6 @@
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#cmakedefine _GLFW_WIN32
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// Define this to 1 if building GLFW for Cocoa
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#cmakedefine _GLFW_COCOA
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#cmakedefine VK_USE_PLATFORM_METAL_EXT
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// Define this to 1 if building GLFW for Wayland
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#cmakedefine _GLFW_WAYLAND
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// Define this to 1 if building GLFW for OSMesa
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