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Add CMake target for updating gamepad mappings
This adds the 'mappings' build target that downloads the upstream gamecontrollerdb.txt file and regenerates the mappings.h header. Related to #900.
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@@ -163,6 +163,7 @@ information on what to include when reporting a bug.
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- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
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- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
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[OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
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- Added `GenerateMappings.cmake` script for updating gamepad mappings
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- Removed `GLFW_USE_RETINA` compile-time option
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- Removed `GLFW_USE_CHDIR` compile-time option
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- Removed `GLFW_USE_MENUBAR` compile-time option
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