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Renamed _glfwInputError and moved to event API.
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+2
-1
@@ -85,7 +85,8 @@ int _glfwPlatformInit(void)
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CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
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if (_glfwLibrary.NSGL.framework == NULL)
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{
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_glfwSetError(GLFW_PLATFORM_ERROR, "Failed to locate OpenGL framework");
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"NSGL: Failed to locate OpenGL framework");
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return GL_FALSE;
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}
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