Made window-related callbacks per-window.

This makes polymorphic behaviour easier to implement and avoids the problem of
events being triggered before the GLFW window object is fully usable.
This commit is contained in:
Camilla Berglund
2012-10-28 13:45:11 +01:00
parent d68acb78bf
commit 18d71c2b6d
23 changed files with 164 additions and 142 deletions
+4 -4
View File
@@ -86,10 +86,6 @@ int main(void)
exit(EXIT_FAILURE);
}
glfwSetCursorPosCallback(cursor_position_callback);
glfwSetWindowSizeCallback(window_size_callback);
glfwSetKeyCallback(key_callback);
window = glfwCreateWindow(window_width, window_height, GLFW_WINDOWED, "", NULL);
if (!window)
{
@@ -99,6 +95,10 @@ int main(void)
exit(EXIT_FAILURE);
}
glfwSetCursorPosCallback(window, cursor_position_callback);
glfwSetWindowSizeCallback(window, window_size_callback);
glfwSetKeyCallback(window, key_callback);
glfwMakeContextCurrent(window);
glfwGetWindowSize(window, &width, &height);