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Moved more OpenGL logic to opengl.c.
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+2
-1
@@ -334,11 +334,12 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action);
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void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated);
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// OpenGL context helpers (opengl.c)
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void _glfwParseGLVersion(int* major, int* minor, int* rev);
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int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
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const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
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const _GLFWfbconfig* alternatives,
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unsigned int count);
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GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig);
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GLboolean _glfwIsValidContext(_GLFWwindow* window, _GLFWwndconfig* wndconfig);
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#endif // _internal_h_
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