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Begun integrating monitor and window.
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@@ -297,7 +297,6 @@ version of GLFW.</p>
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<li>Changed <code>glfwGetVideoModes</code> to return a dynamic, unlimited number of video modes</li>
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<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li>
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<li>Renamed <code>glfwOpenWindowHint</code> to <code>glfwWindowHint</code></li>
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<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li>
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<li>Renamed <code>GLFW_WINDOW_NO_RESIZE</code> to <code>GLFW_RESIZABLE</code></li>
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<li>Renamed <code>GLFW_BUILD_DLL</code> to <code>_GLFW_BUILD_DLL</code></li>
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<li>Renamed <code>version</code> test to <code>glfwinfo</code></li>
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@@ -322,6 +321,7 @@ version of GLFW.</p>
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<li>Removed <code>glfwGetNumberOfProcessors</code> function</li>
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<li>Removed <code>glfwGetGLVersion</code> function</li>
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<li>Removed <code>GLFW_OPENED</code> window parameter</li>
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<li>Removed <code>GLFW_WINDOW</code> and <code>GLFW_FULLSCREEN</code></li>
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<li>Removed nonsensical key actions for Unicode character input</li>
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<li>Removed <code>GLFWCALL</code> and <code>GLFWAPIENTRY</code> macros for stdcall calling convention</li>
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<li>Removed <code>GLFW_ACCELERATED</code> window parameter</li>
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