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Begun integrating monitor and window.
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@@ -129,6 +129,7 @@ struct _GLFWwndconfig
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GLboolean glDebug;
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int glProfile;
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int glRobustness;
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_GLFWmonitor* monitor;
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_GLFWwindow* share;
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};
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@@ -176,6 +177,7 @@ struct _GLFWwindow
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GLboolean visible; // GL_TRUE if this window is visible
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int refreshRate; // monitor refresh rate
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void* userPointer;
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_GLFWmonitor* monitor;
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// Window input state
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GLboolean stickyKeys;
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