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Documentation work
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@@ -55,13 +55,13 @@ if (!glfwInit())
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If any part of initialization fails, any parts that succeeded are terminated as
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if @ref glfwTerminate had been called. The library only needs to be initialized
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once and additional calls to an already initialized library will simply return
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once and additional calls to an already initialized library will return
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`GLFW_TRUE` immediately.
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Once the library has been successfully initialized, it should be terminated
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before the application exits. Modern systems are very good at freeing resources
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allocated by programs that simply exit, but GLFW sometimes has to change global
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system settings and these might not be restored without termination.
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allocated by programs that exit, but GLFW sometimes has to change global system
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settings and these might not be restored without termination.
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@subsection init_hints Initialization hints
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@@ -79,8 +79,8 @@ during initialization. Once GLFW has been initialized, any values you set will
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be ignored until the library is terminated and initialized again.
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Some hints are platform specific. These may be set on any platform but they
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will only affect their specific platform. Other platforms will simply ignore
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them. Setting these hints requires no platform specific headers or functions.
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will only affect their specific platform. Other platforms will ignore them.
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Setting these hints requires no platform specific headers or functions.
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@subsubsection init_hints_shared Shared init hints
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