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Documentation work
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@@ -274,14 +274,14 @@ extern "C" {
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/*! @brief One.
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*
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* One. Seriously. You don't _need_ to use this symbol in your code. It's
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* just semantic sugar for the number 1. You can use `1` or `true` or `_True`
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* semantic sugar for the number 1. You can also use `1` or `true` or `_True`
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* or `GL_TRUE` or whatever you want.
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*/
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#define GLFW_TRUE 1
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/*! @brief Zero.
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*
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* Zero. Seriously. You don't _need_ to use this symbol in your code. It's
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* just just semantic sugar for the number 0. You can use `0` or `false` or
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* semantic sugar for the number 0. You can also use `0` or `false` or
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* `_False` or `GL_FALSE` or whatever you want.
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*/
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#define GLFW_FALSE 0
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@@ -1629,9 +1629,8 @@ GLFWAPI void glfwTerminate(void);
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* again.
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*
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* Some hints are platform specific. These may be set on any platform but they
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* will only affect their specific platform. Other platforms will simply
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* ignore them. Setting these hints requires no platform specific headers or
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* functions.
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* will only affect their specific platform. Other platforms will ignore them.
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* Setting these hints requires no platform specific headers or functions.
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*
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* @param[in] hint The [init hint](@ref init_hints) to set.
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* @param[in] value The new value of the init hint.
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@@ -1664,9 +1663,8 @@ GLFWAPI void glfwInitHint(int hint, int value);
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* again.
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*
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* Some hints are platform specific. These may be set on any platform but they
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* will only affect their specific platform. Other platforms will simply
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* ignore them. Setting these hints requires no platform specific headers or
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* functions.
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* will only affect their specific platform. Other platforms will ignore them.
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* Setting these hints requires no platform specific headers or functions.
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*
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* @param[in] hint The [init hint](@ref init_hints) to set.
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* @param[in] value The new value of the init hint.
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