Added forcing of swap interval on DWM composition.

This commit is contained in:
Camilla Berglund
2013-07-07 23:29:13 +02:00
parent 0e12fb869c
commit 1c80e99008
4 changed files with 18 additions and 0 deletions
+6
View File
@@ -72,6 +72,10 @@ directory of bundled applications to the `Contents/Resources` directory.
`USE_MSVC_RUNTIME_LIBRARY_DLL` determines whether to use the DLL version or the
static library version of the Visual C++ runtime library.
`GLFW_USE_DWM_SWAP_INTERVAL` determines whether the swap interval is set even
when DWM compositing is enabled. This can lead to severe jitter and is not
usually recommended.
#### EGL specific options
@@ -101,6 +105,8 @@ See the [GLFW 3.0 documentation](http://www.glfw.org/docs/3.0/).
- Bugfix: The `-Wall` flag was not used with Clang and other GCC compatibles
- Bugfix: The default for `GLFW_ALPHA_BITS` was set to zero
- [Win32] Added `_GLFW_USE_DWM_SWAP_INTERVAL` for forcing the swap interval
to be set even when DWM compositing is enabled
- [Win32] Bugfix: The clipboard string was not freed on terminate
- [Win32] Bugfix: Entry points for OpenGL 1.0 and 1.1 functions were not
returned by `glfwGetProcAddress`