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https://github.com/glfw/glfw.git
synced 2026-09-21 16:44:11 +00:00
Removed 'screen' from monitor nomenclature.
This commit is contained in:
+3
-3
@@ -220,8 +220,8 @@ struct _GLFWmonitor
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int physicalWidth;
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int physicalHeight;
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// logical orientation of the screen on the desktop
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int screenX;
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int screenY;
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int positionX;
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int positionY;
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GLFWvidmode* modes;
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@@ -401,7 +401,7 @@ GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig);
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_GLFWmonitor* _glfwCreateMonitor(const char* name,
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GLboolean primary,
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int physicalWidth, int physicalHeight,
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int screenX, int screenY);
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int x, int y);
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void _glfwDestroyMonitor(_GLFWmonitor* monitor);
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void _glfwDestroyMonitors(void);
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+7
-7
@@ -80,7 +80,7 @@ static int compareVideoModes(const void* firstPtr, const void* secondPtr)
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_GLFWmonitor* _glfwCreateMonitor(const char* name,
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GLboolean primary,
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int physicalWidth, int physicalHeight,
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int screenX, int screenY)
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int x, int y)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) calloc(1, sizeof(_GLFWmonitor));
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if (!monitor)
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@@ -93,8 +93,8 @@ _GLFWmonitor* _glfwCreateMonitor(const char* name,
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monitor->primary = primary;
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monitor->physicalWidth = physicalWidth;
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monitor->physicalHeight = physicalHeight;
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monitor->screenX = screenX;
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monitor->screenY = screenY;
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monitor->positionX = x;
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monitor->positionY = y;
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return monitor;
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}
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@@ -318,10 +318,10 @@ GLFWAPI int glfwGetMonitorParam(GLFWmonitor handle, int param)
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return monitor->physicalWidth;
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case GLFW_MONITOR_PHYSICAL_HEIGHT:
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return monitor->physicalHeight;
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case GLFW_MONITOR_SCREEN_POS_X:
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return monitor->screenX;
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case GLFW_MONITOR_SCREEN_POS_Y:
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return monitor->screenY;
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case GLFW_MONITOR_POS_X:
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return monitor->positionX;
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case GLFW_MONITOR_POS_Y:
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return monitor->positionY;
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}
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_glfwSetError(GLFW_INVALID_ENUM,
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+6
-6
@@ -728,7 +728,7 @@ static int createWindow(_GLFWwindow* window,
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const _GLFWfbconfig* fbconfig)
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{
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DWORD dwStyle, dwExStyle;
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int screenX, screenY, fullWidth, fullHeight;
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int positionX, positionY, fullWidth, fullHeight;
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POINT pos;
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WCHAR* wideTitle;
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@@ -775,8 +775,8 @@ static int createWindow(_GLFWwindow* window,
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{
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// Fullscreen windows are always opened in the upper left corner
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// regardless of the desktop working area
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screenX = wndconfig->monitor->screenX;
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screenY = wndconfig->monitor->screenY;
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positionX = wndconfig->monitor->positionX;
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positionY = wndconfig->monitor->positionY;
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}
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else
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{
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@@ -784,8 +784,8 @@ static int createWindow(_GLFWwindow* window,
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SystemParametersInfo(SPI_GETWORKAREA, 0, &wa, 0);
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// Adjust window position to working area
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screenX = wa.left;
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screenY = wa.top;
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positionX = wa.left;
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positionY = wa.top;
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}
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wideTitle = _glfwCreateWideStringFromUTF8(wndconfig->title);
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@@ -800,7 +800,7 @@ static int createWindow(_GLFWwindow* window,
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_GLFW_WNDCLASSNAME,
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wideTitle,
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window->Win32.dwStyle,
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screenX, screenY,
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positionX, positionY,
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fullWidth, // Decorated window width
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fullHeight, // Decorated window height
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NULL, // No parent window
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+2
-2
@@ -218,8 +218,8 @@ static GLboolean createWindow(_GLFWwindow* window,
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if (wndconfig->monitor)
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{
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hints->flags |= PPosition;
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hints->x = wndconfig->monitor->screenX;
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hints->y = wndconfig->monitor->screenY;
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hints->x = wndconfig->monitor->positionX;
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hints->y = wndconfig->monitor->positionY;
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}
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if (!wndconfig->resizable)
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