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Move all WGL weirdness to Win32 code
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@@ -92,6 +92,10 @@ typedef BOOL (WINAPI * WGLSHARELISTS_T)(HGLRC,HGLRC);
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#define _glfw_wglMakeCurrent _glfw.wgl.opengl32.MakeCurrent
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#define _glfw_wglShareLists _glfw.wgl.opengl32.ShareLists
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#define _GLFW_RECREATION_NOT_NEEDED 0
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#define _GLFW_RECREATION_REQUIRED 1
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#define _GLFW_RECREATION_IMPOSSIBLE 2
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#define _GLFW_PLATFORM_FBCONFIG int wgl
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl
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