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Move all WGL weirdness to Win32 code
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@@ -121,10 +121,6 @@ typedef HRESULT (WINAPI * DWMFLUSH_T)(VOID);
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#define _glfw_DwmIsCompositionEnabled _glfw.win32.dwmapi.DwmIsCompositionEnabled
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#define _glfw_DwmFlush _glfw.win32.dwmapi.DwmFlush
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#define _GLFW_RECREATION_NOT_NEEDED 0
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#define _GLFW_RECREATION_REQUIRED 1
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#define _GLFW_RECREATION_IMPOSSIBLE 2
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#include "win32_tls.h"
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#include "winmm_joystick.h"
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